So even if you're already in a battle, your weapons decharge just because someone jumped into that sector?kcd.Spektor wrote:It's now just like in FTL, when you enter sector, weapons are uncharged.(unless you have a precharger).jrb00001 wrote:NOOOOOOO. Why? How do you explain that in the story?kcd.Spektor wrote:6. When any ship enteres sector, all ships in that sector(including the entered one) now loose stored energy in weapons
Also it's in the server config
Hurray! Another multiplayer clone project. :)
-
- Posts: 342
- Joined: Mon Jul 04, 2016 3:24 pm
Re: Hurray! Another multiplayer clone project. :)
-
- Posts: 586
- Joined: Thu Nov 26, 2015 8:21 am
Re: Hurray! Another multiplayer clone project. :)
Exactly.Chickengames wrote: So even if you're already in a battle, your weapons decharge just because someone jumped into that sector?
Bun in the scenario you won't notice this. Since there will be only 1 player ship.
And for an mmo server you can configure this the way you like.
Tachyon:
TODO list, news and alpha server parameters, download link
TUTORIALS: Ship models, Gen Ships, Sfx Projectiles Systems, Events
TODO list, news and alpha server parameters, download link
TUTORIALS: Ship models, Gen Ships, Sfx Projectiles Systems, Events
- Hak86
- Posts: 108
- Joined: Thu Mar 31, 2016 8:58 am
Re: Hurray! Another multiplayer clone project. :)
I have a question, is it the cell data in this file: Tachyon\Server\WorldGen\GenShips\Science_station_D31\data.datkcd.Spektor wrote:If you have any questions to hesitate to ask.
that creates the inextinguishable fire on SSD31?
If so could you please make one without fire on it and send it to me, thanks.
This is a bad signature. 

-
- Posts: 586
- Joined: Thu Nov 26, 2015 8:21 am
Re: Hurray! Another multiplayer clone project. :)
Just delete the cell data line from the data.dat (But that will also remove the breaches)Hak86 wrote:I have a question, is it the cell data in this file: Tachyon\Server\WorldGen\GenShips\Science_station_D31\data.datkcd.Spektor wrote:If you have any questions to hesitate to ask.
that creates the inextinguishable fire on SSD31?
If so could you please make one without fire on it and send it to me, thanks.
Tachyon:
TODO list, news and alpha server parameters, download link
TUTORIALS: Ship models, Gen Ships, Sfx Projectiles Systems, Events
TODO list, news and alpha server parameters, download link
TUTORIALS: Ship models, Gen Ships, Sfx Projectiles Systems, Events
- Hak86
- Posts: 108
- Joined: Thu Mar 31, 2016 8:58 am
Re: Hurray! Another multiplayer clone project. :)
The breaches are not needed for the NPC's repair event right?kcd.Spektor wrote:Just delete the cell data line from the data.dat (But that will also remove the breaches)Hak86 wrote:I have a question, is it the cell data in this file: Tachyon\Server\WorldGen\GenShips\Science_station_D31\data.datkcd.Spektor wrote:If you have any questions to hesitate to ask.
that creates the inextinguishable fire on SSD31?
If so could you please make one without fire on it and send it to me, thanks.
PS Who made the new pirate ship?
This is a bad signature. 

-
- Posts: 586
- Joined: Thu Nov 26, 2015 8:21 am
Re: Hurray! Another multiplayer clone project. :)
PS Who made the new pirate ship?[/quote]Hak86 wrote:
I did, using the Bear's ships as base
Tachyon:
TODO list, news and alpha server parameters, download link
TUTORIALS: Ship models, Gen Ships, Sfx Projectiles Systems, Events
TODO list, news and alpha server parameters, download link
TUTORIALS: Ship models, Gen Ships, Sfx Projectiles Systems, Events
- Hak86
- Posts: 108
- Joined: Thu Mar 31, 2016 8:58 am
Re: Hurray! Another multiplayer clone project. :)
You didn't answer this:kcd.Spektor wrote:I did, using the Bear's ships as baseHak86 wrote: PS Who made the new pirate ship?
The breaches are not needed for the NPC's repair event right?
This is a bad signature. 

-
- Posts: 586
- Joined: Thu Nov 26, 2015 8:21 am
Re: Hurray! Another multiplayer clone project. :)
What NPC's repair event are you talking about?Hak86 wrote: The breaches are not needed for the NPC's repair event right?
If you mean the tutorial - then no. The breaches are not needed.
Tachyon:
TODO list, news and alpha server parameters, download link
TUTORIALS: Ship models, Gen Ships, Sfx Projectiles Systems, Events
TODO list, news and alpha server parameters, download link
TUTORIALS: Ship models, Gen Ships, Sfx Projectiles Systems, Events
- Hak86
- Posts: 108
- Joined: Thu Mar 31, 2016 8:58 am
Re: Hurray! Another multiplayer clone project. :)
Okay, thankskcd.Spektor wrote:What NPC's repair event are you talking about?Hak86 wrote: The breaches are not needed for the NPC's repair event right?
If you mean the tutorial - then no. The breaches are not needed.
This is a bad signature. 

-
- Posts: 586
- Joined: Thu Nov 26, 2015 8:21 am
Re: Hurray! Another multiplayer clone project. :)
Okay, thanks[/quote]Hak86 wrote: If you mean the tutorial - then no. The breaches are not needed.
YW.
Can you share what you are doing?

Tachyon:
TODO list, news and alpha server parameters, download link
TUTORIALS: Ship models, Gen Ships, Sfx Projectiles Systems, Events
TODO list, news and alpha server parameters, download link
TUTORIALS: Ship models, Gen Ships, Sfx Projectiles Systems, Events