[SHIP] The Emerald

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Yahiel
Posts: 4
Joined: Wed Feb 24, 2016 11:19 pm

[SHIP] The Emerald

Postby Yahiel » Sun May 15, 2016 5:20 am

So I decided to make a ship that I believed to balanced for once. I've only beaten the game on hard once with it, so that was how I judged it.
It has a bunch of rooms, not in traditional 1x2, 2x2 style, so oxygen has weird graphics sometimes.
It includes 1 heavy laser, and 2 basic lasers


Please, if you use it comment how your run with it went.
I'm not sure if I have any other plans, but tell me your suggestions if you have any.
https://www.mediafire.com/?rd9j5a3mwi50zbq
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stylesrj
Posts: 3644
Joined: Tue Jul 08, 2014 7:54 am

Re: [SHIP] The Emerald

Postby stylesrj » Sun May 15, 2016 6:47 am

Overall, not a bad ship actually. I thought the starting loadout would be a bit OP but actually it turned out just great.
Although I recommend removing the Respirators. What's the story behind those anyhow? There's no Lanius onboard.

I'll upload my video run soon but it was fun, especially when I kept being given bombs and Lanius. I almost had to face the Flagship using the starting weapons but luckily I found some extra dakka.

There are some graphical issues with the ship but I think I can point them out better in the video (and I gush for a minute about how pretty those shields are)
Yahiel
Posts: 4
Joined: Wed Feb 24, 2016 11:19 pm

Re: [SHIP] The Emerald

Postby Yahiel » Sun May 15, 2016 7:02 am

Yeah, i added the respirators because of the graphical issue. I thought, "Man, the oxygen is real close to the weapons," now when oxygen is hit, if you have trouble fixing quickly you won't take as much damage because of my clumsiness. :33
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stylesrj
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Re: [SHIP] The Emerald

Postby stylesrj » Sun May 15, 2016 7:03 am

The graphical issue won't affect the Weapons Room. Weapons will still be at 100% as long as you don't open the door.
Yahiel
Posts: 4
Joined: Wed Feb 24, 2016 11:19 pm

Re: [SHIP] The Emerald

Postby Yahiel » Sun May 15, 2016 7:11 am

Well, I meant the GUI xD
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stylesrj
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Re: [SHIP] The Emerald

Postby stylesrj » Sun May 15, 2016 7:18 am

Alright, here's my video run (once it's done processing. So give it an hour :P)

https://youtu.be/n86PJeEwEek
If you don't want to watch for an hour, just try the first 5 minutes and the last 5 for most of the issues explained I suppose.

I might do another recorded run if there's any major updates, but I tend to fly ships only once and usually on camera. Such is how FTL videos work these days for a lot of people. :lol:
Yahiel
Posts: 4
Joined: Wed Feb 24, 2016 11:19 pm

Re: [SHIP] The Emerald

Postby Yahiel » Sun May 15, 2016 7:21 am

Mkay, I'll watch when it's up. Thanks. :33
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BrenTenkage
Posts: 1156
Joined: Tue Nov 06, 2012 4:48 pm

Re: [SHIP] The Emerald

Postby BrenTenkage » Sun Nov 12, 2017 5:25 pm

I make a lot of lets plays of FTL, I also use mods I find on this site http://www.youtube.com/playlist?list=PL ... 06hca_PXuX
I am also a modder as well, here is my mod hub viewtopic.php?f=11&t=32269