FTL crashing with "unknown event"

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AnAngryMantis
Posts: 32
Joined: Wed May 16, 2018 2:52 am
Location: Antartica, West Pole

FTL crashing with "unknown event"

Postby AnAngryMantis » Wed May 23, 2018 8:57 am

Alright, so I fixed my previous issues, however, new ones always have to come up, don't they. So, now the game says that an event is missing even though it's there.

Heres the FTL.log

Code: Select all

lib/SIL/src/sysdep/windows/main.c:72(WinMain): Executable architecture: x86 32-bit
lib/SIL/src/sysdep/windows/main.c:78(WinMain): Windows version: 0x0601
lib/SIL/src/sysdep/windows/main.c:151(WinMain): Timer resolution: 1 ms
lib/SIL/src/sysdep/windows/condvar.c:109(sys_condvar_create): Using native condition variables
lib/SIL/src/sysdep/windows/d3d-base.c:89(d3d_open_library): d3d11.dll successfully loaded
lib/SIL/src/sysdep/windows/d3d-base.c:118(d3d_open_library): Failed to load d3dcompiler_47.dll
lib/SIL/src/sysdep/windows/d3d-base.c:118(d3d_open_library): Failed to load d3dcompiler_46.dll
lib/SIL/src/sysdep/windows/d3d-base.c:103(d3d_open_library): d3dcompiler_43.dll successfully loaded
lib/SIL/src/sysdep/windows/graphics.c:526(sys_graphics_init): opengl32.dll successfully loaded
lib/SIL/src/sysdep/windows/graphics.c:538(sys_graphics_init): Enumerating display devices
lib/SIL/src/sysdep/windows/graphics.c:583(sys_graphics_init): 1 devices found
lib/SIL/src/sysdep/windows/graphics.c:586(sys_graphics_init): Enumerating display modes
lib/SIL/src/sysdep/windows/graphics.c:632(sys_graphics_init): Device 0 (\\.\DISPLAY1) default mode: 1440x900x32 @ 60 Hz, position 0,0
lib/SIL/src/sysdep/windows/graphics.c:741(sys_graphics_init): 130 modes found
lib/SIL/src/sysdep/windows/input.c:592(sys_input_init): Enumerating XInput joysticks
lib/SIL/src/sysdep/windows/input.c:596(sys_input_init): Enumerating HID joysticks
lib/SIL/src/sysdep/windows/input.c:599(sys_input_init): 0 joysticks found
Version: 1.6.7
Loading settings
Starting up
Loading text
Initializing Video
Video: 1440x900, fullscreen
lib/SIL/src/sysdep/windows/graphics.c:2598(create_window): Creating window: title=[FTL: Faster Than Light] style=0x90000000 origin=0,0 size=1440x901
lib/SIL/src/sysdep/opengl/graphics.c:420(opengl_init): OpenGL version: 3.1.0 - Build 9.17.10.4229
lib/SIL/src/sysdep/opengl/graphics.c:421(opengl_init): GLSL version: 1.40 - Intel Build 9.17.10.4229
lib/SIL/src/sysdep/opengl/graphics.c:422(opengl_init): OpenGL vendor: Intel
lib/SIL/src/sysdep/opengl/graphics.c:423(opengl_init): OpenGL renderer: Intel(R) HD Graphics 2000
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 0: GL_EXT_blend_minmax
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 1: GL_EXT_blend_subtract
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 2: GL_EXT_blend_color
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 3: GL_EXT_abgr
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 4: GL_EXT_texture3D
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 5: GL_EXT_clip_volume_hint
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 6: GL_EXT_compiled_vertex_array
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 7: GL_SGIS_texture_edge_clamp
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 8: GL_SGIS_generate_mipmap
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 9: GL_EXT_draw_range_elements
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 10: GL_SGIS_texture_lod
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 11: GL_EXT_rescale_normal
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 12: GL_EXT_packed_pixels
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 13: GL_EXT_texture_edge_clamp
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 14: GL_EXT_separate_specular_color
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 15: GL_ARB_multitexture
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 16: GL_EXT_texture_env_combine
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 17: GL_EXT_bgra
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 18: GL_EXT_blend_func_separate
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 19: GL_EXT_secondary_color
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 20: GL_EXT_fog_coord
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 21: GL_EXT_texture_env_add
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 22: GL_ARB_texture_cube_map
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 23: GL_ARB_transpose_matrix
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 24: GL_ARB_texture_env_add
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 25: GL_IBM_texture_mirrored_repeat
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 26: GL_EXT_multi_draw_arrays
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 27: GL_NV_blend_square
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 28: GL_ARB_texture_compression
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 29: GL_3DFX_texture_compression_FXT1
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 30: GL_EXT_texture_filter_anisotropic
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 31: GL_ARB_texture_border_clamp
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 32: GL_ARB_point_parameters
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 33: GL_ARB_texture_env_combine
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 34: GL_ARB_texture_env_dot3
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 35: GL_ARB_texture_env_crossbar
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 36: GL_EXT_texture_compression_s3tc
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 37: GL_ARB_shadow
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 38: GL_ARB_window_pos
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 39: GL_EXT_shadow_funcs
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 40: GL_EXT_stencil_wrap
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 41: GL_ARB_vertex_program
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 42: GL_EXT_texture_rectangle
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 43: GL_ARB_fragment_program
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 44: GL_EXT_stencil_two_side
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 45: GL_ATI_separate_stencil
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 46: GL_ARB_vertex_buffer_object
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 47: GL_EXT_texture_lod_bias
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 48: GL_ARB_occlusion_query
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 49: GL_ARB_fragment_shader
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 50: GL_ARB_shader_objects
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 51: GL_ARB_shading_language_100
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 52: GL_ARB_texture_non_power_of_two
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 53: GL_ARB_vertex_shader
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 54: GL_NV_texgen_reflection
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 55: GL_ARB_point_sprite
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 56: GL_ARB_fragment_program_shadow
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 57: GL_EXT_blend_equation_separate
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 58: GL_ARB_depth_texture
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 59: GL_ARB_texture_rectangle
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 60: GL_ARB_draw_buffers
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 61: GL_ARB_color_buffer_float
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 62: GL_ARB_half_float_pixel
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 63: GL_ARB_texture_float
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 64: GL_ARB_pixel_buffer_object
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 65: GL_EXT_framebuffer_object
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 66: GL_ARB_draw_instanced
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 67: GL_ARB_half_float_vertex
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 68: GL_ARB_occlusion_query2
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 69: GL_EXT_draw_buffers2
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 70: GL_WIN_swap_hint
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 71: GL_EXT_texture_sRGB
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 72: GL_ARB_multisample
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 73: GL_EXT_packed_float
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 74: GL_EXT_texture_shared_exponent
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 75: GL_ARB_texture_rg
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 76: GL_ARB_texture_compression_rgtc
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 77: GL_NV_conditional_render
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 78: GL_EXT_texture_swizzle
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 79: GL_ARB_sync
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 80: GL_ARB_framebuffer_sRGB
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 81: GL_EXT_packed_depth_stencil
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 82: GL_ARB_depth_buffer_float
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 83: GL_EXT_transform_feedback
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 84: GL_EXT_framebuffer_blit
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 85: GL_EXT_framebuffer_multisample
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 86: GL_ARB_framebuffer_object
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 87: GL_EXT_texture_array
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 88: GL_EXT_texture_integer
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 89: GL_ARB_map_buffer_range
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 90: GL_EXT_texture_snorm
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 91: GL_INTEL_performance_queries
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 92: GL_ARB_copy_buffer
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 93: GL_ARB_sampler_objects
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 94: GL_NV_primitive_restart
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 95: GL_ARB_seamless_cube_map
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 96: GL_ARB_uniform_buffer_object
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 97: GL_ARB_depth_clamp
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 98: GL_ARB_vertex_array_bgra
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 99: GL_ARB_shader_bit_encoding
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 100: GL_ARB_draw_buffers_blend
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 101: GL_ARB_texture_query_lod
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 102: GL_ARB_explicit_attrib_location
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 103: GL_ARB_draw_elements_base_vertex
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 104: GL_ARB_instanced_arrays
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 105: GL_ARB_fragment_coord_conventions
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 106: GL_EXT_gpu_program_parameters
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 107: GL_ARB_texture_buffer_object_rgb32
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 108: GL_ARB_compatibility
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 109: GL_ARB_texture_rgb10_a2ui
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 110: GL_ARB_vertex_type_2_10_10_10_rev
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 111: GL_ARB_timer_query
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 112: GL_INTEL_map_texture
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 113: GL_ARB_vertex_array_object
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 114: GL_ARB_provoking_vertex
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 115: WGL_EXT_depth_float
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 116: WGL_ARB_buffer_region
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 117: WGL_ARB_extensions_string
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 118: WGL_ARB_make_current_read
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 119: WGL_ARB_pixel_format
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 120: WGL_ARB_pbuffer
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 121: WGL_EXT_extensions_string
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 122: WGL_EXT_swap_control
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 123: WGL_EXT_swap_control_tear
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 124: WGL_ARB_multisample
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 125: WGL_ARB_pixel_format_float
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 126: WGL_ARB_framebuffer_sRGB
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 127: WGL_ARB_create_context
lib/SIL/src/sysdep/opengl/graphics.c:428(opengl_init): OpenGL extension 128: WGL_EXT_pixel_format_packed_float
lib/SIL/src/sysdep/opengl/graphics.c:467(opengl_init): OpenGL features enabled: 0x464000
lib/SIL/src/sysdep/opengl/graphics.c:470(opengl_init):    OPENGL_FEATURE_NO_SEPARATE_SHADERS
lib/SIL/src/sysdep/opengl/graphics.c:470(opengl_init):    OPENGL_FEATURE_FRAMEBUFFERS
lib/SIL/src/sysdep/opengl/graphics.c:470(opengl_init):    OPENGL_FEATURE_GETTEXIMAGE
lib/SIL/src/sysdep/opengl/graphics.c:470(opengl_init):    OPENGL_FEATURE_VERTEX_ATTRIB_INT
lib/SIL/src/sysdep/opengl/graphics.c:473(opengl_init): OpenGL texture formats supported: 0x37
lib/SIL/src/sysdep/opengl/graphics.c:476(opengl_init):    OPENGL_FORMAT_BGRA
lib/SIL/src/sysdep/opengl/graphics.c:476(opengl_init):    OPENGL_FORMAT_BITREV
lib/SIL/src/sysdep/opengl/graphics.c:476(opengl_init):    OPENGL_FORMAT_INDEX32
lib/SIL/src/sysdep/opengl/graphics.c:476(opengl_init):    OPENGL_FORMAT_RG
lib/SIL/src/sysdep/opengl/graphics.c:476(opengl_init):    OPENGL_FORMAT_S3TC
Video Initialized
Renderer: OpenGL version 3.1 (GL_VERSION: 3.1.0 - Build 9.17.10.4229)
Creating FBO...
Starting audio library...
Audio Initialized!
lib/SIL/src/graphics/texture.c:406(texture_parse): Unknown data format
lib/SIL/src/resource/core.c:3218(finish_load): img/stars/battle_background5.png: Texture parse failed
lib/SIL/src/graphics/texture.c:406(texture_parse): Unknown data format
lib/SIL/src/resource/core.c:3218(finish_load): img/stars/battle_background4.png: Texture parse failed
lib/SIL/src/graphics/texture.c:406(texture_parse): Unknown data format
lib/SIL/src/resource/core.c:3218(finish_load): img/stars/battle_background3.png: Texture parse failed
lib/SIL/src/graphics/texture.c:406(texture_parse): Unknown data format
lib/SIL/src/resource/core.c:3218(finish_load): img/stars/battle_background2.png: Texture parse failed
lib/SIL/src/graphics/texture.c:406(texture_parse): Unknown data format
lib/SIL/src/resource/core.c:3218(finish_load): img/stars/battle_background1.png: Texture parse failed
Resource Preload: 6.669
Initializing animations...
lib/SIL/src/resource/core.c:2769(load_resource): img/ipad/tap_2x2.png: Resource not found
lib/SIL/src/resource/core.c:2769(load_resource): img/ipad/tap_2x1.png: Resource not found
Animations Initialized!
Loading Ship Blueprints....
Text element has both ID (text_MILITIA_FLAGSHIP_class) and literal text: Militia Flagship
Text element has both ID (text_PIRATE_CLOAKED_STORE_class) and literal text: Pirate Fighter
Text element has both ID (text_PIRATE_FIGHTER_ELITE_class) and literal text: Elite Pirate Fighter
Text element has both ID (text_ASTEROID_BASE_class) and literal text: Pirate Asteroid Base
Text element has both ID (text_CORP_BATTLESHIP_class) and literal text: Corporation Battleship
Text element has both ID (text_POLICE_BOMBER_class) and literal text: Police Bomber
Text element has both ID (text_FED_CRUISER_NPC_class) and literal text: Federation Cruiser
Text element has both ID (text_FED_FIGHTER_class) and literal text: Federation Fighter
Text element has both ID (text_KESTREL_NPC_class) and literal text: Federation Kestrel-Class Cruiser
Text element has both ID (text_CIV_TRANS_class) and literal text: Civilian Transport
Text element has both ID (text_CIV_FREIGHT_class) and literal text: Civilian Freighter
Blueprints Loaded!
Max is smaller than min: DISTRESS_TRADE 16
Max is smaller than min: FLEET_EASY 18
Max is smaller than min: FLEET_EASY 19
Max is smaller than min: FLEET_EASY_DLC 21
Max is smaller than min: FLEET_EASY_DLC 22
Max is smaller than min: FLEET_EASY_BEACON 24
Max is smaller than min: FLEET_EASY_BEACON 25
Max is smaller than min: FLEET_EASY_BEACON_DLC 27
Max is smaller than min: FLEET_EASY_BEACON_DLC 28
Max is smaller than min: FLEET_HARD 30
Max is smaller than min: FLEET_HARD 31
ERROR: Repeated Event Name! Name: DISTRESS_HOSTILE
ERROR: Repeated Event Name! Name: DISTRESS_NOTHING
Max is smaller than min: DISTRESS_TRADE 438
Max is smaller than min: DISTRESS_TRADE 439
ERROR: Repeated Event Name! Name: DISTRESS_TRADE
ERROR: Repeated Event Name! Name: DISTRESS_SCRAP
ERROR: Repeated Event Name! Name: FED_GIFT
ERROR: Repeated Event Name! Name: PIRATE_AMBUSH_ASTEROID
ERROR: Repeated Event Name! Name: FED_SCOUT_FIND
Max is smaller than min: FLEET_EASY 441
Max is smaller than min: FLEET_EASY 442
ERROR: Repeated Event Name! Name: FLEET_EASY
Max is smaller than min: FLEET_EASY_DLC 444
Max is smaller than min: FLEET_EASY_DLC 445
ERROR: Repeated Event Name! Name: FLEET_EASY_DLC
Max is smaller than min: FLEET_EASY_BEACON 447
Max is smaller than min: FLEET_EASY_BEACON 448
ERROR: Repeated Event Name! Name: FLEET_EASY_BEACON
Max is smaller than min: FLEET_EASY_BEACON_DLC 450
Max is smaller than min: FLEET_EASY_BEACON_DLC 451
ERROR: Repeated Event Name! Name: FLEET_EASY_BEACON_DLC
Max is smaller than min: FLEET_HARD 453
Max is smaller than min: FLEET_HARD 454
ERROR: Repeated Event Name! Name: FLEET_HARD
ERROR: Repeated Event Name! Name: MILITIA_ATTACK
ERROR: Repeated Event Name! Name: MILITIA_CRUISER
ERROR: Repeated Event Name! Name: PIRATE_SCRAP
ERROR: Repeated Event Name! Name: PIRATE_ATACK
ERROR: Repeated Event Name! Name: PIRATE_YES_HELP
ERROR: Repeated Event Name! Name: PIRATE_NO_HELP
ERROR: Repeated Event Name! Name: PIRATE_ATTACK_HELP
ERROR: Repeated Event Name! Name: MERCENARY_HELP
ERROR: Repeated Event Name! Name: MERCENARY_TAVERN
ERROR: Repeated Event Name! Name: START_BEACON_MILITIA
ERROR: Repeated Event Name! Name: START_GAME
ERROR: Repeated Event Name! Name: BOARDER_TEST
ERROR: Repeated Event Name! Name: REMOVAL_TEST
ERROR: Repeated Event Name! Name: CREW_DEAD_TEST
ERROR: Repeated Event Name! Name: TEST_EVENT
ERROR: Repeated Event Name! Name: TEST_EVENT2
ERROR: Repeated Event Name! Name: FREE_NANO
ERROR: Repeated Event Name! Name: FREE_AUG
ERROR: Repeated Event Name! Name: CRYSTAL_TEST
ERROR: Repeated Event Name! Name: STALEMATE_SURRENDER
ERROR: Repeated Event Name! Name: BOSS_STALEMATE
ERROR: Repeated Event Name! Name: CREW_STUCK
ERROR: Repeated Event Name! Name: FUEL_ESCAPE_SUN
ERROR: Repeated Event Name! Name: FUEL_ESCAPE_STORM
ERROR: Repeated Event Name! Name: FUEL_ESCAPE_ASTEROIDS
ERROR: Repeated Event Name! Name: AUGMENT_FULL
ERROR: Repeated Event Name! Name: EQUIP_FULL
ERROR: Repeated Event Name! Name: START_DEMO
ERROR: Repeated Event Name! Name: DUMMY
ERROR: Repeated Event Name! Name: TUTORIAL_START
ERROR: Repeated Event Name! Name: TUTORIAL_MISSILE
ERROR: Repeated Event Name! Name: TUTORIAL_ENEMY
ERROR: Repeated Event Name! Name: TOO_MANY_CREW
ERROR: Repeated Event Name! Name: START_BEACON
ERROR: Repeated Event Name! Name: FINISH_BEACON
ERROR: Repeated Event Name! Name: FINISH_BEACON_NEBULA
ERROR: Repeated Event Name! Name: NOTHING
ERROR: Repeated Event Name! Name: ASTEROID_EXPLORE
ERROR: Repeated Event Name! Name: MERCENARY
ERROR: Repeated Event Name! Name: PIRATE_STATION_CROPS
ERROR: Repeated Event Name! Name: PIRATE_STATION_CROPS_RESULT
ERROR: Repeated Event Name! Name: FRIENDLY_BEACON
ERROR: Repeated Event Name! Name: PIRATE_CIVILIAN_BEACON
ERROR: Repeated Event Name! Name: STRANDED_BEACON
ERROR: Repeated Event Name! Name: TRAP_BEACON
ERROR: Repeated Event Name! Name: CIVILIAN_ASTEROIDS_BEACON
ERROR: Repeated Event Name! Name: CIVILIAN_ASTEROIDS_BEACON_2
ERROR: Repeated Event Name! Name: ESCORT_BEACON
ERROR: Repeated Event Name! Name: REBEL_VS_FEDERATION
ERROR: Repeated Event Name! Name: DISTRESS_TRAPPED_MINER
ERROR: Repeated Event Name! Name: DISTRESS_INFESTATION
ERROR: Repeated Event Name! Name: DISTRESS_SATELLITE_DEFENSE
ERROR: Repeated Event Name! Name: DISTRESS_STATION_FIRE
ERROR: Repeated Event Name! Name: DISTRESS_STATION_DISEASE
ERROR: Repeated Event Name! Name: BOARDERS
ERROR: Repeated Event Name! Name: BOARDERS_HACKING
ERROR: Repeated Event Name! Name: BOARDERS_HACKING_2
ERROR: Repeated Event Name! Name: STATION_SICK
ERROR: Repeated Event Name! Name: BOARDERS_ASTEROID_GHOST
ERROR: Repeated Event Name! Name: AUTO_ASTEROID
ERROR: Repeated Event Name! Name: AUTO_SUN
ERROR: Repeated Event Name! Name: STORE
ERROR: Repeated Event Name! Name: FIND_DRONE
ERROR: Repeated Event Name! Name: FIND_WEAPON
ERROR: Repeated Event Name! Name: FREE_ITEMS
ERROR: Repeated Event Name! Name: FUEL_FOR_DRONE
ERROR: Repeated Event Name! Name: REFUEL_STATION
ERROR: Repeated Event Name! Name: REPAIR_STATION
ERROR: Repeated Event Name! Name: SELL_MISSILES_STATION
ERROR: Repeated Event Name! Name: SELL_DRONES_STATION
ERROR: Repeated Event Name! Name: TRADER_CIV
ERROR: Repeated Event Name! Name: GHOST_SHIP
ERROR: Repeated Event Name! Name: GHOST_SCRAP
ERROR: Repeated Event Name! Name: GHOST_BOARDED
ERROR: Repeated Event Name! Name: MERCHANT_REQUEST
ERROR: Repeated Event Name! Name: MERCHANT_DELIVER
ERROR: Repeated Event Name! Name: MERCHANT_INVESTIGATE
ERROR: Repeated Event Name! Name: MERCHANT_INVESTIGATE_DELIVER
ERROR: Repeated Event Name! Name: FEDERATION_PLANET_SIGNAL
ERROR: Repeated Event Name! Name: QUEST_ESCORT
ERROR: Repeated Event Name! Name: STORE_RESCUE
ERROR: Repeated Event Name! Name: QUEST_STORE
ERROR: Repeated Event Name! Name: QUEST_STORE_RESCUE
ERROR: Repeated Event Name! Name: MERCENARY_WORK_START
ERROR: Repeated Event Name! Name: QUEST_MANTIS_INVASION_START
ERROR: Repeated Event Name! Name: QUEST_MANTIS_INVASION
ERROR: Repeated Event Name! Name: QUEST_CREWDEAD_START
ERROR: Repeated Event Name! Name: QUEST_CREWDEAD_START_2
ERROR: Repeated Event Name! Name: QUEST_CREWDEAD_CONTINUE
ERROR: Repeated Event Name! Name: QUEST_CREWDEAD
ERROR: Repeated Event Name! Name: PIRATE_SURRENDER
ERROR: Repeated Event Name! Name: PIRATE_SURRENDER_CIVILAN
ERROR: Repeated Event Name! Name: PIRATE_ESCAPE
ERROR: Repeated Event Name! Name: ASTEROID_DERELICT_SHIP
ERROR: Repeated Event Name! Name: ZOLTAN_CREW_STUDY
ERROR: Repeated Event Name! Name: ROCK_CRYSTAL_BEACON
ERROR: Repeated Event Name! Name: DONOR_PLAGUE
ERROR: Repeated Event Name! Name: DONOR_PONY
ERROR: Repeated Event Name! Name: DONOR_BLACK_RAVEN
ERROR: Repeated Event Name! Name: DONOR_MANTIS_CHASE
ERROR: Repeated Event Name! Name: DONOR_MANTIS_CHASE2
ERROR: Repeated Event Name! Name: ALISON_MANTIS_CREW
ERROR: Repeated Event Name! Name: ALISON_DEFECTOR
ERROR: Repeated Event Name! Name: CHARACTER_TEST
Max is smaller than min: NO_FUEL_FLEET 1627
ERROR: Repeated Event Name! Name: NO_FUEL_FLEET
Max is smaller than min: NO_FUEL_FLEET_DLC 1629
ERROR: Repeated Event Name! Name: NO_FUEL_FLEET_DLC
ERROR: Repeated Event Name! Name: FUEL_FLEET_DELAY
ERROR: Repeated Event Name! Name: FUEL_NOTHING
ERROR: Repeated Event Name! Name: FUEL_TRADER
ERROR: Repeated Event Name! Name: FUEL_EXPLORE
ERROR: Repeated Event Name! Name: FUEL_APPROACH
ERROR: Repeated Event Name! Name: FUEL_FLEET_DISTRESS
ERROR: Repeated Event Name! Name: FUEL_NOTHING_DISTRESS
ERROR: Repeated Event Name! Name: FUEL_SELLER_DISTRESS
ERROR: Repeated Event Name! Name: FUEL_TRADER_DISTRESS
ERROR: Repeated Event Name! Name: FUEL_OFF_ENGI_DUBIOUS
ERROR: Repeated Event Name! Name: FUEL_ON_MANTIS_ATTACK
ERROR: Repeated Event Name! Name: FUEL_OFF_ROCK_WRECK
ERROR: Repeated Event Name! Name: FUEL_OFF_ROCK_CURIOUS
ERROR: Repeated Event Name! Name: FUEL_ON_SLUG_CHUCKLE
ERROR: Repeated Event Name! Name: FUEL_ON_SLUG_OVERPRICED
ERROR: Repeated Event Name! Name: NO_FUEL_REFUGEE_DAMAGED
ERROR: Repeated Event Name! Name: NO_FUEL_REFUGEE_PIRATE
ERROR: Repeated Event Name! Name: NO_FUEL_REFUGEE_FRIENDLY
Initializing Sound Data....
Generating world...
Loading achievements...
Loading score file...
lib/SIL/src/resource/core.c:2769(load_resource): img/itb_banner_ftl_off.png: Resource not found
lib/SIL/src/resource/core.c:2769(load_resource): img/statusUI/top_optionswrench_off.png: Resource not found
Running Game!
lib/SIL/src/resource/core.c:2769(load_resource): img/customizeUI/box_system_off.png: Resource not found
ERROR: Supplied unknown event name: M_QUEST
ERROR: Supplied unknown event name: CORPORATION_BASE
ERROR: Supplied unknown event name: CORPORATION_BASE


The unkown events are in the events.xml file, so why does it say that?

Help, maybe?
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