game needs autosave
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Re: game needs autosave
Nope. In order to be fixed, it would have to be considered a defect. I have read in a thread that the defect is that the game sometimes crashes, not that it erases the continue file after it has loaded it.
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Re: game needs autosave
boa13 wrote:Nope. In order to be fixed, it would have to be considered a defect. I have read in a thread that the defect is that the game sometimes crashes, not that it erases the continue file after it has loaded it.
Technically, I'd consider implementing an autosave a "defect" in the same manner as "not showing the connections between remote stars", which was later changed after development moved to "bugfixes only".
From a programming perspective, depending on how their codebase is currently implemented, it wouldn't necessarily be a large change, either - a function call to "deleteSave" and then immediately after to "writeSave" immediately after each jump, and an explicit call to "deleteSave" upon death and game over, unless these aren't currently existing functions, in which case it'd be a slightly larger effort.
However, I think the real issue would be convincing the developers that the additional stability to users who either have system or application issues that occur mid-game is worthwhile enough to add in, and I've not seen any input from them either way on this topic.
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Re: game needs autosave
My XCOM ironman game froze last night and I had to end the process.
Guess what? It didn't delete my save.
So, what is the problem FTL?
Guess what? It didn't delete my save.
So, what is the problem FTL?
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Re: game needs autosave
A crash does not cause it to delete the game because there is no game save for it to delete is the problem. Right up until you save a quit there is nothing keeping a record of your game progress. An autosave feature would simple ensure that if your game crashed you could keep playing but if you died it would delete the autosave. The spirit of the game would remain intact.
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Re: game needs autosave
Emetivore wrote:My XCOM ironman game froze last night and I had to end the process.
Guess what? It didn't delete my save.
So, what is the problem FTL?
FTL does not delete your save when it crashes. It deletes your save right after it has loaded it in memory. Until you use Save&Quit, the save is not created. It's a design decision. One you can argue about, of course.
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Re: game needs autosave
boa13 wrote:Nope. In order to be fixed, it would have to be considered a defect. I have read in a thread that the defect is that the game sometimes crashes, not that it erases the continue file after it has loaded it.
Bump again. Do you have a link to that threat please? I'd stop bothering if it was official Or get back to game if it was not crashing as often.