FTL: Infinite War

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Omega King
Posts: 24
Joined: Sat Dec 05, 2015 3:15 pm

FTL: Infinite War

Postby Omega King » Sun Mar 06, 2016 12:54 am

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Wazzup y’all, it’s Omega King, Fireclaw, and Styles again.

Due to some very unfortunate events surrounding the previous GM (Hanzz), the Rise of the Empire RP was shut down. However, we refuse to submit to the FTL RP’s curse.

Our new RP is set at an undetermined time after the Federation has resumed control of the galaxy. Outside of the Federation’s control, however, some very strange and unsettling things are going down. Three warring space stations are causing a massive disruption in deep space. It’s a wonder that the Federation hasn’t yet done something to stop them...

This RP will be played out in a turn-based manner (sped along by the GM so we don’t have to sit through boring attack rolls) over skype chat. It will begin in June of 2016 (so the majority of RPers will hopefully be out of school). Please don’t sign up if you don’t intend to stay, as we’ll need quite a few (9+) players to begin.

Players will be able to choose between 3 space stations to be a member of. The RP will not start until each station has at least 3 players. Sessions will meet in smaller groups for a single station, or large inter-station groups. We’ll try to get in at least a couple sessions a week, so please try to be available.

We’re gonna try as hard is we can to get this on the road. Let’s do this.

GMs out.

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Years after the rebels have been annihilated by Galactic Federation, their hegemony extends across the galaxy. Only small pockets of space still run on autocratic governments, apart from the Federation’s reach.
One of these autocracies is the Holy Empire of Arcpyre, a monoculture encompassing the planet Fyon.

Within the Holy Empire, a small group of scientists has been researching genetic manipulation. Despite being denounced again and again by the Church of Orion (the religious authority of the Holy Empire), they have continued their research. When they reach a spectacular breakthrough in inserting and activating latent genes, the scientists realize that the military power of the Empire is nothing compared to their newfound abilities ability.

Armed with knowledge and biological weaponry, the scientists (now calling themselves Darwin’s Battalion) attempt a coup on the empire. Despite their power, they completely underestimated the Empire’s weaponry. As the battle continues, the Empire begins to prevail due to their superior numbers. Terrified, Darwin’s Battalion flees to the stars. The Church of Orion declares holy war against these blasphemers, and sends their ships into pursuit. Only the Imperial Citadel is left on a planet scorched and blasted by nuclear weaponry and filled with deadly and mutated organisms created by biological fallout. Unable to survive on that husk of a planet, the Emperor activated a long-forgotten project that lifted the entire Citadel into deep space, following the two previously launched factions with a vengeance.
These three sects from the same home planet have battled for decades, creating massive space station bases to facilitate their bloody conflict. As each militant station becomes stronger and stronger, they begin to attract the attention of the Galactic Federation. This disruption under their rule isn’t looking good on their governance. They might need to… silence this infinite war.


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You will choose one of these three stations to be a member of in FTL: Infinite War.

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Darwin’s Battalion began as a group of genetic researchers questing for power. Led by renowned genetic scientist Professor Ykktrakillarst, when they discovered a system for implanting and activating latent genes at the touch of a button they decided to throw a coup. Their numbers were so small that they failed out of sheer lack of manpower, so they were forced to flee to the stars.

As their ragtag group of ships sought to find a station or hospitable planet, they came across a migrating pack of Arcturan Star Devourers. Professor Ykktrakillarst (known to other scientists as being “fuckin’ crazy”) gave the order to land on the back of a devourer. Using the technology his team had discovered, he implanted a gene sequence in the devourer that allowed it to respond to his telepathic influences. With the devourer’s own natural regenerative power and some genetic manipulation by Darwin’s Battalion, the devourer (affectionately called the Finch) created a veritable city on its back, allowing the researchers to continue their flight through the stars atop it.

Fellow scientists agreeing with the Battalion’s view on genetic manipulation and civilians impressed by how badass a STAR DEVOURER CITY was began to join, and Darwin’s Battalion grew into a legion. Though it is still the smallest of the three stations, it still packs a hell of a punch.

Within Darwin’s Battalion seems to be nothing more than anarchy, but in reality it is perfectly arranged. Every resident of the Finch is part of the vast hierarchical web.

War is synonymous with research in Darwin’s Battalion, as the battlefield is a testing ground for new chemical and biological weapons. The Battalion excels at boarding and hand-to-hand combat, relying on the extermination of crew rather than the destruction of the enemy vessel.

The Battalion is mainly composed of Slugs, Mantis, and a few human, mostly just species that have stayed with their biological roots. DNA is God in the Battalion, and they have harnessed that God and bent Him to their will.

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The Imperial Empire was the main body of the Holy Empire of Arcpyre. They follow the religion of the Imperial Codum, and disagreed with the views of the Church of Orion, though they tolerated them. The Supreme Commander of the citadel, the holy city of the Empire, was second in command of the entire empire. But when Darwin’s Battalion rebelled, and the Empire was nearly destroyed, with the Emperor dead, they became the true leader of the empire. Gathering all the remaining weapons of the Empire, the council met in the Imperial Citadel.

They devised a plan to lift the entire Citadel into space, allowing them to escape their now-dying world. This plan went ahead, and the Imperial Citadel was flung free from Fyon. Hungry for revenge against Darwin’s Battalion, they began to chase them. After years of travel, they found them, only to be stopped from defeating them at the last second, by the Church of Orion.

The Church wished to destroy Darwin’s Battalion as well, but they had long resented each other, and both decided that they were getting in each other’s way. The ensuing fight allowed Darwin’s Battalion to escape, and caused heavy losses to both the Church of Orion, and the Imperial Citadel. The Imperial Citadel left, and now is locked in the battle between the other 2 stations. But, maybe they shall eventually rule everything once more…

The Imperial Citadel is ruled by Supreme Commander Xavier, Emperor of Arcpyre. Directly below him are the council of 12, a ruling body who control most of the Citadel’s day to day actions. The Imperial Army is large, and well armed, though they lack the augmentations of the other two factions. Mechs are widely used by the Imperial Empire, and the Imperial Fleet is very well-armed, with all kinds of powerful weaponry.

Uniquely, the Imperial Citadel has a very large amount of Civilians, due to its beginnings as a normal city. Though able to fight, they largely live out normal lives, deep within the massive station. All races are represented, though it has a mostly human population.

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The Church of Orion started off as a small-scale cult within the Holy Empire, set up by a group of AIs wanting people to maintain their gardens.
After many generations of AIs and enhancements, the cult became a full religion based around gardens and flowers, lead by the founder, Mother Meyneth.

Meyneth loved her gardens and wanted them protected from the unclean and unholy blasphemers who wanted to destroy them.

Being an AI, she naturally turned to creating machines to do the task for her.Because machines were infallible and the most holy of holies, being closest to Meyneth and able to be controlled by her.

The Church of Orion's space station is called Mechonis. It's a massive platform designed to crack open planets and then consume the rock and debris with a swarm of nanoclouds that break them up into useable materials. The entire station is mostly dedicated to maintaining and running a huge cluster of supercomputers but 1% of the space is used by the cybernetically-enhanced inhabitants, including a massive temple complex spanning several kilometres that allows worshippers to praise and worship their leader, Mother Meyneth.

Another 1% of the station is dedicated to a massive garden made up of both organic and artificial plants. This is in tribute to their leader’s heritage as a gardening AI.

In battle, the Church maintains supremacy through the use of robot soldiers, drones and cyborgs. Naturally, Engies are drawn towards the Church as well as some Zoltan who appreciate the gardens and Slugs who also utilise heavy cybernetic enhancements in some pirate groups.

Rockmen on the other hand tend to shy away from the Church due to the religious beliefs not coinciding with Rock religion.
Mantis don’t care about the gardens either, nor do they wish to fight a bunch of machines that don’t bleed and provide no sustenance.

There are rumours of the Church creating synthetic bodies to be used as infiltrators throughout the galaxy. Some say this is rather hypocritical of the Church considering their stance on biological augmentation but no one has the courage to bring it up to Mother Meyneth.

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(*) = Must fill

Basics

* Name (& pronunciation): * -Your character's name, and pronunciation-
* Age: * -Your characters age-
Place of Birth: -Where was your character born-
* Gender: * -Whats your character gender-
* Species/Racial Origin: * -What species is your character-
Social Class/Community Status: -What social class, or what status does your character have-
Language: -Your characters language-
Family/Friends/Pets/Etc: -Does your character have any family; friends, pets, etc?-

Physical Description

* Height: * -Characters height-
* Weight: * -Characters weight-
Hair: -Characters hair color, leave blank if species does not have hair-
Eyes: -Characters eye color, leave blank if species does not have eyes-
* Limb Dexterity: * -Right or left handed-
* Detailed Physical Description: * -Your characters physical atributes, is he tall or short? muscular or feebly? any scars? any deficiencies? all goes in here-
* Typical Clothing/Equipment: * -What does your character carry around with him? which tools? which equipments? what clothing does he wear? (Limited to one weapon and one tool, no armor, just clothing, GM will fix item stats later)-

Personality/Attributes

* Personality/Attitude: * -Is your character arrogant or friendly? whats his personality? whats his attitude to others?-
* Skills/Talents: * -Does your character have any talents or special skills?-
* Favorites/Likes: * -What does your character like?-
* Most Hated/Dislikes: *-What does your character hate?-
* Goals/Ambitions: * -What are your characters goals or ambitions?-
* Strengths: * -What are your character's strengths?-
* Weaknesses: * -What are your character's weaknesses?-
* Fears: * -What does your character fear?-
* Hobbies/Interests: * -What are your character's hobbies?-
Regular Routine: -What does your character do in his day-to-day life?-
Philosophy of Life: -What does your character thinks of life?-
Attitude Toward Death: -What does your character thinks of death?-
Religion/Beliefs: -What are your characters religions or beliefs?-
Fetishes/Strange Behaviors: -Does your character have any fetishes or any strange behaviours?-
Education/Special Training: -What education has had your character? does he have any special training?-
Place/Type of Residence: -Where does your character live?-
Occupation: -On what does your character work?-
Place of Work: -Where does your character work?-
Past Occupations: -Has your character had any other jobs?-

Skill Sheet

Distribute 30 skill points between the following

Intelligence: (+5 Base)
-Your characters ability to deal with and solve intellectual problems that require quick thinking-
Wisdom: (+5 Base)
-Your characters ability to deal with and solve intellectual problems that require thorough thinking to acquire the best end results-
Charisma: (+5 Base)
-Your characters ability to bargain for lower prices or diplomatic conversations, as well as to lie without being detected or to engage communication with better results-
Dexterity: (+5 Base)
-Your characters dexterity, precision and ability to wield weapons, tools or machines that require high precision-
Strength: (+5 Base)
-Your characters strength, damage and ability to deal with operations that require strong actions/movements/hits-
Constitution: (+5 Base)
-Your characters constitution and ability to take more hits with less damage taken-

Code: Select all

Basics

Name (& pronunciation):
Date of Birth (& age):
Place of Birth:
Gender:
Species/Racial Origin:
Social Class/Community Status:
Language:
Family/Friends/Pets/Etc:

Physical Description

Height:
Weight:
Hair:
Eyes:
Limb Dexterity:
Detailed Physical Description:
Typical Clothing/Equipment:

Personality/Attributes

Personality/Attitude:
Skills/Talents:
Favorites/Likes:
Most Hated/Dislikes:
Goals/Ambitions:
Strengths:
Weaknesses:
Fears:
Hobbies/Interests:
Regular Routine:
Philosophy of Life:
Attitude Toward Death: 
Religion/Beliefs:
Fetishes/Strange Behaviors:
Most Instructive/Painful/Memorable Experience:
Sexual Preference/Experience/Values:
Education/Special Training:
Place/Type of Residence:
Occupation:
Place of Work:
Work-related Skills:
Past Occupations:
Memberships:

Skill Sheet

Distribute 30 Skill points between the following

Intelligence:
Wisdom:
Charisma:
Dexterity:
Strength:
Constitution:


Hope this works out. Have fun y'all!
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Omega King
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Re: FTL: Infinite War

Postby Omega King » Mon Mar 07, 2016 12:56 am

Example Character

This will be the leader of Darwin's Battalion.

Basics

* Name: General Ykktrakillarst (General Killa)
* Age: 126
Place of Birth: Dalkit University, The Holy Empire of Karatil, Jarakikal
* Gender: Male
* Species/Racial Origin: Slug (enhanced)
Social Class/Community Status: Previously head researcher at the university he was born in, pushing the limits of science and genetic enhancement, he soon became the ringleader of the ragtag gang of rebelling scientists known as Darwin’s Battalion. As Darwin’s Battalion grew and grew, his title became even more important. He quickly became less of a leader and more of a General. He found himself an incredible strategist, and led Darwin’s Battalion to a place of strength and success.
Language: Galatic, Sluggese, and Mendelev (language invented in code for the Battalion)
Family/Friends/Pets: Mother and Father died of natural causes soon after Ykktrakillarst was born. His ooloi parent was killed in the ensuing war. He has a pet octomind engineered to live as long as he, who can do spy work for him.

Physical Description

* Height: Short for a Slug
* Weight: Average
Antennae: 4, engineered for greater psychic ability. Longer than average, fade from gray to black as they go upwards
Eyes: None
* Limb Dexterity: Omnipseudopodal
* Detailed Physical Description: Grey and slim, with darker pseudopods and antennae. Makes up for his height by extruding more pseudopods. Not a friendly face to look at, scarred from early instances of flawed engineering.
* Typical Clothing/Equipment: An extremely powerful SPIT (superheated plasma inhibitory tesla) rifle he always keeps strapped to himself, powerful close range and at a distance. Other than that, his mind and pseudopods are enough.

Personality/Attributes

* Personality/Attitude: Kind of an asshole, but well respected. Very slang-y. Will do literally whatever the fuck he wants.
* Skills/Talents: Spectacular strategist, awesome mental abilities, will beat you in a fight. Also very good at texas hold ‘em
* Favourites/Likes: Winning. Success.
Most Hated/Dislikes: having his experiments thwarted. Being outsmarted. Losing.
* Goals/Ambitions: To optimise the world using genetic enhancement
* Strengths: Great strategist and leader. Total savage. Awesome mental abilities.
* Weaknesses: Gets pissed when he loses to a very bad extreme. Will hurt people to further his own means.
* Fears: Unknown to all around him. Secretly, his is terrified of losing to the COO or IC
* Hobbies/Interests: Experimentation, making strategic plans, card games.
Regular Routine: Direct DB for the day’s sources, check on the lab, talk with his soldiers, play some cards to relax.
Philosophy of Life: Exert your ideas on all others to optimize the world.
Attitude Toward Death: A necessary evil.
Religion/Beliefs: None.
Fetishes/Strange Behaviors: Too fuckin’ busy to fuck.
Education/Special Training: University trained, self-taught bioengineer, trained in the art of war… by war
Place/Type of Residence: Killa’s Dome atop DB
Occupation: General
Place of Work: DB
Past Occupations: Scientific Researcher

INT= 10(+5)
WIS= 10(+5)
CHR= 7(+5)
DEX= 1(+5)
STR= 0(+5)
CON= 2(+5)
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Omega King
Posts: 24
Joined: Sat Dec 05, 2015 3:15 pm

Re: FTL: Infinite War

Postby Omega King » Mon Mar 07, 2016 1:01 am

Basics

* Name: MANIAC (Modified Arthopodic Neoptera Isotropic Advanced Caesar)
* Age: 23 l
Place of Birth: Clone Nursery 13, Darwin’s Battalion
* Gender: Female
* Species/Racial Origin: Mantis (enhanced)
Social Class/Community Status: Cloned to become the next supersoldier, production of MANIACs was stopped after the first one decided to kill all the others as soon as they were born. Needless to say, the “isotropic” part of her named failed to exist. However, the caesar did, as she became the crazed leader of a BZRKer attack force. MANIAC soon became well respected among DB, mostly because no one wanted to not respect her because they were too fucking scared.
Language: Galatic, Mantis-Speak, and Mendelev
Family/Friends/Pets: She’s a goddamn clone and she KILLED EVERYONE MEANT TO BE HER FAMILY

Physical Description

* Height: Tall
* Weight: Heavy
Antennae: Engineered to be ultra sensitive in order to be a superior warrior. Long and with extra cillia for sensitivity. Sharp enough at the ends to fight off anyone who would try to disable them
Eyes: 4, for 360º vision. Compound to detect movement and bright red to inspire fear in the hearts of her enemies.
* Limb Dexterity: Equally deadly with each claw.
* Detailed Physical Description: Very dark in coloration, to camouflage with the shadows of a ship. Claws tipped with ultrathin biological carbon nanofiber that can literally slice a diamond in half. Sharpened legs that could punch through the reinforced walls of a space station. Resistant to pressures as high as in the atmosphere of a gas giant and as low as the vacuum of space. Able to filter oxygen from the air and keep it in a bladder so she can hold her breath in a vacuum for nearly half an hour. Acid glands she can spit that can melt titanium. Wings that actually work, reverse engineered from when mantis ancestors could fly. Razor sharp wing covers. Carbon nanotube reinforced carapace. Perfect reflexes. Just an all around savage killer, and completely fucking insane.
* Typical Clothing/Equipment: One SPIT rifle and 12 grenades (4 normal, 4 bio, 4 incendiary) under each wing cover. Other than that, nothing. Do you really think she needs it?

Personality/Attributes

* Personality/Attitude: So fuckin crazy you won’t see any personality under all that insane. However, can make basically anyone follow her into battle with her incredible leadership skills.
* Skills/Talents: Engineered to be the perfect warrior. The most perfect warrior. Ever. Also an awesome leader. Not much else. Don’t fuck with her.
* Favourites/Likes: That cold, refreshing feeling of blood on your claws.
Most Hated/Dislikes: There’s nothing for her to dislike. She never loses.
* Goals/Ambitions: Kill them ALL
* Strengths: Do you even have to ask?
* Weaknesses: Crazy, thus, reckless. Endangers her soldiers on a regular basis just to fuck everything up. Exposes crucial flaws because she knows she can’t be beat. But one day, that might bite her in the thorax...
* Fears: You think she has fears? HahahahahahahHAHAHAHAHA
* Hobbies/Interests: Killin a muthafucka
Regular Routine: Remains dormant. Only activates when she is needed.
Philosophy of Life: Party hard. (Party=battle)
Attitude Toward Death: It happens to other people. Because of her.
Religion/Beliefs: None.
Fetishes/Strange Behaviors: Will fuck pretty much anything that moves. Most things cannot handle that.
Education/Special Training: None.
Place/Type of Residence: Chamber 271 of the clone wall.
Occupation: BZRK team leader
Place of Work: DB
Past Occupations: None

INT= 2 (+5)
WIS= 0 (+5)
CHR= 5 (+5)
DEX= 6 (+5)
STR= 10 (+5)
CON= 7 (+5)
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stylesrj
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Re: FTL: Infinite War

Postby stylesrj » Mon Mar 07, 2016 6:18 am

Well, here's my character. She's technically part of the Church of Orion but she's pretty much on her own.

Basics

Name (& pronunciation): Tabitha Mia
Date of Birth (& age): 10 Human years since creation
Place of Birth: Unknown
Gender: Female
Species/Racial Origin: Simulcrum (Synthetic Human Robot)
Social Class/Community Status: Mercenary
Language: Galactic
Family/Friends/Pets/Etc: None

Physical Description

Height: 6ft
Weight: Average
Hair: Short green with red streaks
Eyes: Red
Limb Dexterity: Ambidextrous
Detailed Physical Description: She is built like an average woman in her 20's except with blue skin. She is almost indistinguishable from an actual Human; even bleeds and has Human needs.
Typical Clothing/Equipment: Black jacket, white shirt and black trousers. Has a pair of round goggles which she never uses and a pair of fake cat ears on her head. Wields a sniper rifle and spear in combat.

Personality/Attributes

Personality/Attitude: Believes in doing the right thing and tries to do what Humans normally do.
Skills/Talents: Marksmanship, Scouting, Cooking
Favourites/Likes: Food, Dancing, Sleeping
Most Hated/Dislikes: Slavery, Piracy
Goals/Ambitions: To seek a free life far away from her creators. And to open up a restaurant once this life is attained. A good one.
Strengths: Excellent shot
Weaknesses: Close combat, tends to be too forgiving
Fears: Going offline
Hobbies/Interests: Cooking, Guns
Regular Routine: Wakes up, checks weapons, prepares meals, checks the ship, sleep
Philosophy of Life: Do the right thing.
Attitude Toward Death: It happens. Don't make it unnecessary
Religion/Beliefs: Agnostic
Fetishes/Strange Behaviors: Most of her Human needs are mostly for mental stability more than actual needs.
Most Instructive/Painful/Memorable Experience: Upon moment of her creation, she was given the task of killing her original self. She has no idea why or who she is. When she went to carry out the task however, she had a moment of conscience and decided to let her go.
Education/Special Training: Sniper/marksman training
Place/Type of Residence: Space
Occupation: Mercenary
Place of Work: Space
Work-related Skills: Basic ship system operation
Past Occupations: Assassin
Memberships: Partisan Eagles (Mercenary Group), Church of Orion (Sleeper Agent)

Skill Sheet

Inteligence: 4 (Mechanical brain)
Wisdom: 4 (Mechanical Brain)
Charisma: 3 (Built for sniper work, not for socialisation)
Dexterity: 10 (Designed for marksmanship. Flexibility is needed)
Strength: 5 (Needs to carry her equipment and use it)
Constitution: 4 (Rather fragile. Sniper)

Basically Tabitha was created for assassin work, had a change of heart and went far far away from her original task. She joined the Partisan Eagles to eke out a living but what she doesn't know is that if the Church needs to, her sleeper programming can be activated. Hopefully this won't turn up at the most inconvenient moment.
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Fireclaw27
Posts: 74
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Re: FTL: Infinite War

Postby Fireclaw27 » Mon Mar 07, 2016 9:00 am


Here's the Character for the leader of the Imperial Citadel.





Basics

* Name: Lord Xavier I
* Age: 52
Place of Birth: The Imperial Citadel
* Gender: Male
* Species/Racial Origin: Human
Social Class/Community Status: Supreme commander of the Imperial Citadel. Raised to rule, he was brought up by the previous commander(his father). After his father died in a COO attack, Xavier became the ruler of the IE.
Language: Galactic, Imperial Code-Speech.
Family/Friends/Pets/: He never knew his mother, his father was the previous commander. He was close to his father, and mourned his death, and wishes revenge on the COO for his death.

Physical Description

* Height: Tall
* Weight: Average
Hair: Short, black, straight.
Eyes: Blue
* Limb Dexterity: Right-Handed
* Detailed Physical Description: Strong, fit and healthy, Xavier is in top physical condition.
* Typical Clothing/Equipment: Armorweave underlay, Carbon-Argon armour on top. Black Cape. Crown of the Imperials. Glowing purple sword, which can cut through pretty much anything. Super-Accurate nano-blaster. Has a personal mech-suit.

Personality/Attributes

* Personality/Attitude: Proud, arrogant, strong leader. Great tactician and commander, no friends.
* Skills/Talents: Amazing fighter, skilled mech-operator. great tactician and commander.
* Favourites/Likes: Ruling people, fighting.
Most Hated/Dislikes: The COO, DB. Cowards.
* Goals/Ambitions: To destroy the COO, and DB.
* Strengths: Good leader, good tactician, good fighter and mech-operator.
* Weaknesses: Overconfident.
* Fears: Being defeated by the COO/DB.
* Hobbies/Interests: Working out, commanding people, planning.
Regular Routine: Get up, plan, work out, do speech, order people around(x6), practice in mech, study, plan, plan, go to sleep.
Philosophy of Life: Power is everything.
Attitude Toward Death: The fate of his enemies.
Religion/Beliefs: Believes in the Imperial Codum, a religion which states that the supreme commander is a god.
Fetishes/Strange Behaviors: None.
Education/Special Training: Trained at the Imperial Citadel in leadership, battle planning, fighting and mech-operation.
Place/Type of Residence: Holy palace of the Emperor, Emperor’s chambers.
Occupation: Supreme Leader.
Place of Work: The Imperial Citadel.
Past Occupations: Prince of the Empire, Mech Commander.

Skill Sheet:

INT= 12(+5)
WIS= 12(+5)
CHR= 13(+5)
DEX= 11(+5)
STR= 12(+5)
CON= 9(+5)



Traits:
All the human traits.
MECH OPERATOR
-Xavier is a great mech op, and is amazing inside one.
Learnt- Mech Operation.
LEADER
Xavier is a born leader, and can command others easily.
Learnt - leadership, diplomacy.
AMAZING PHYSICAL CONDITION
Xavier is in amazing physical condition.
Plus Str, Con, Dex. Learnt all physical skills.
SUPREME COMMANDER
As supreme commander, Xavier has learnt a lot.
+ on all skills.




Here's the character for my main.


Basics

* Name: Samela Asendi
* Age: 24
Place of Birth: Imperial Citadel
* Gender: Female
* Species/Racial Origin: Zoltan
Social Class/Community Status: Raised in the Imperial Citadel, Samela quickly became an excellent pilot. She now fights in the Imperial Fleet.
Language: Galatic & Imperial Code-Speak(Not-fluent)
Family/Friends/Pets/: She had friends while training at the Imperial Academy, but she has lost touch with them by now. She is best friends with the crew of her ship. (The Zambient)

Physical Description

* Height: Average
* Weight: V.Light (Zoltan)
Hair:
Eyes:
* Limb Dexterity: Ambidextrous
* Detailed Physical Description: Looks like an average zoltan on the outside. No distinctive physical features.
* Typical Clothing/Equipment: A basic blaster, com device, and pilot headset.

Personality/Attributes

* Personality/Attitude: Kind, compassionate, friendly. Chatty and energetic.
* Skills/Talents: Great pilot, ok energy manipulator.
* Favourites/Likes: Flying, social events.
Most Hated/Dislikes: The OOC, and DB.
* Goals/Ambitions: To become a chief pilot in an Imperial Cruiser.
* Strengths: Good pilot, ok energy manipulator.
* Weaknesses: Sentimental, young.
* Fears: Her friends being killed.
* Hobbies/Interests: Studying, flying, EM’ing.
Regular Routine: Get up, study, pilot, EM, pilot, plan, pilot, pilot, battle, battle, pilot. sleep.
Philosophy of Life: Together we stand, Alone we fall.
Attitude Toward Death: An evil, unforgiving entity.
Religion/Beliefs: Imperial Codum.
Fetishes/Strange Behaviors: Isn't asexual. (Unusual for zoltan)
Education/Special Training: Trained at the Imperial Academy in piloting.
Place/Type of Residence: Cabin 67, Zambient.
Occupation: Pilot
Place of Work: The Zambient.
Past Occupations: None.

Skill Sheet:

INT= 7(+5)
WIS= 6(+5)
CHR= 4(+5)
DEX= 7(+5)
STR= 4(+5)
CON= 3(+5)

Traits:
All the Zoltan traits.
PILOT
Samela is a great pilot, and has trained to be so.
Learnt piloting. + piloting.
FRIENDLY
Samela is very kind, and makes friends easily.
+CHR, diplomacy.
ENERGY MANIPULATOR
Samela is a EM, and can manipulate energy.
Learnt EM.
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SciGuy303
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Re: FTL: Infinite War

Postby SciGuy303 » Wed Mar 23, 2016 3:30 am

Basics

Name (& pronunciation): 5674326578394265583 (known as Numberwang)
Date of Birth (& age): 1.1 years
Place of Birth: A computer in the Imperial Citadel
Gender: Male programming
Species/Racial Origin: Computer program that somehow gained a physical form
Social Class/Community Status: Technomancer
Language: Everything
Family/Friends/Pets/Etc: The other technomancers that he works with

Physical Description

Height: Variable, typically 180cm
Weight: None
Hair: None
Eyes: Variable
Limb Dexterity: Variable
Detailed Physical Description: A humanoid made up of numbers
Typical Clothing/Equipment: None

Personality/Attributes

Personality/Attitude: Very cheerful and social
Skills/Talents: Hacking, evading attacks, eating tacos
Favorites/Likes: Tacos, tacos, and more tacos
Most Hated/Dislikes: EMP
Goals/Ambitions: Become the lead technomancer
Strengths: Hacking, impossible to hit, very intellegent
Weaknesses: Can't attack
Fears: EMP
Hobbies/Interests: Eating tacos
Regular Routine: Start up, eat tacos, go to work, eat more tacos, go home, eat even more tacos, hibernate
Philosophy of Life: Tacos are life.
Attitude Toward Death: Death is okay as long as you ate a taco before.
Religion/Beliefs: Tacoism (is that even a thing?)
Fetishes/Strange Behaviors: Sometimes whispers to himself "tacos tacos tacos"
Most Instructive/Painful/Memorable Experience: When the taco supply ran out
Sexual Preference/Experience/Values: He's a computer program...
Education/Special Training: He taught himself how to be a technomancer
Place/Type of Residence: A random apartment
Occupation: The Imperial Citadel
Place of Work: 2nd Technomancer Corps
Work-related Skills: Hacking
Past Occupations: Computer program
Memberships: 2nd Elite Technomancer Corps

Skill Sheet

Distribute 30 Skill points between the following

Intelligence: 8 (+3) (His origin pretty much explains that)
Wisdom: 5 (+2) (Not bad, but he's no philosipher)
Charisma: 7 (Very cheerful)
Dexterity: 0 (He can't really interact with the material world)
Strength: 0 (Same as above)
Constitution: N/A (If you do hit him, it will just phase past him)

Traits:
Program: Numberwang is a computer program that somehow gained a physical form, so he can't interact with the material world. Nothing can interact with him either.
Can't do DEX and STR rolls, always succeeds in CON rolls
Technomancer: Numberwang is an elite technomancer, and can get into just about any cmputer.
+ INT and WIS
Hacking: Due to his unusual origin, he has the ability to 'overload' software and take it over.
Overload learned
Last edited by SciGuy303 on Tue May 10, 2016 6:47 am, edited 1 time in total.
I do random stuff and surf on the fourms. That's about it.
wowo112
Posts: 2
Joined: Sat Feb 27, 2016 8:55 am

Re: FTL: Infinite War

Postby wowo112 » Mon May 09, 2016 6:43 am

It was very good advice. I like your comment
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dovahspence
Posts: 2
Joined: Thu May 12, 2016 9:21 pm

Re: FTL: Infinite War

Postby dovahspence » Wed May 25, 2016 10:17 pm

I KNOW ITS NOT THE EXACT THING BUT SHUUUSH
Name: 1SA-4C (Isaac)
Age: 210
Birthplace: Manufactured at the Engi controlled station of Pyrius.
Gender: Robot
Species: Engi (Augmented by Lanius scrapper)
Social Class: Weapons manufacturing and operation.
Language: English, XHTML, Native Mantis
Affiliates: Commander Benjamin Pritcher of the Federation (Contact), and Garret Hunter, an independant travelling merchant and freind.
Height: 5'11"
Weight: 322 pounds
No hair
Red sensor lights
Limb Dexterity: Ambidextrous
Appearance: Standard Engi mining design, but with notable extrusions and oddities jutting out of his outer shell, artificially put in by a Lanius scrapper.
Equipment: A rotating augmentation slot in his hand, traditionally equipped with a small stunning ion gun, welding torch, multitool screwdriver, and usb port.
PERSONALITY:
Generally accepting of people, though has a distrust of Mantis.
Because of his augments, he can breath without air and learns tasks more efficiently. Can hack extraordinarily well.
He likes a good steady job with lots of equipment, and doesn't mind solitude.
Dislikes Mantis, but is enraged by slavers, pirates, and the Empire and their bullshit religion.
GOALS: Increases augments and abilities without losing self awareness.
STRENGTHS AND WEAKNESSES: Great with tech, bad with negotiation.
Fears the Church and being captured and added to their army.
Creates and modifies personal augments.
EXTRAS:
believes in free will, does not mind death, has increased weapons and repairs training, works on various stations as a weapons creator/operator.
AFFILIATIONS:Darwin's Battalion, Federation.
SKILLS
Int:5+9
Wis:5+6
Cha:5+2
Dex:5+5
Str:5+4
Con:5+4

IF U WANT ME TO REDO IT WITH THE ACTUAL LAYOUT I CAN
Chickengames
Posts: 341
Joined: Mon Jul 04, 2016 3:24 pm

Re: FTL: Infinite War

Postby Chickengames » Mon Jul 04, 2016 6:08 pm

Basics

Name (& pronunciation): Tyrikaaz (tie rick āz)
Age: Unknown (never recorded)
Place of Birth: A slave ship, unknown location
Gender: Male
Species/Racial Origin: Mantis
Social Class/Community Status: Soldier, boarder
Language: Galactic, Mantis-speak
Family/Friends/Pets/Etc: Family are all dead, killed by slavers, no friends yet, no pets

Physical Description

* Height: Above Average
* Weight: Above average
Eyes: Dark grey, almost black
* Limb Dexterity: Right handed
* Detailed Physical Description: Both front arms are robotic (originals were crushed by slavers to disable him) Burn marks on his face and legs from slugs attacking his old ship, mostly dark green
* Typical Clothing/Equipment: No clothing, carries one long knife (twisted into a slight spiral) his robotic claws are enough for anything else

Personality/Attributes

* Personality/Attitude: Being betrayed many times before by "friends," he is wary of others, never having his back to anyone. New friends take years to earn his trust. Very skeptical of new people. Very loyal to leaders who have shown their worth. Hates slugs and everything about them.
* Skills/Talents: Expert at hand to hand combat. Knows seven different ways to kill every species. Ten with slugs.
* Favorites/Likes: Making sculptures of slugs, then destroying them, telling stories of his slavery and escape, painting his ancestor's battles.
* Most Hated/Dislikes: Slugs and their mucus, arrogance, thieves, slavery, pirates, nebulas
* Goals/Ambitions: To destroy all slugs, become recognized by his elders.
* Strengths: Fighting, quick thinking, intimidation
* Weaknesses: Can't fly anything, can underestimate his enemy
* Fears: Small animals, death without finding the slug who killed his family
* Hobbies/Interests: Painting, knife making, fighting
Regular Routine: Wake up, eat, practice knife fighting, eat, practice hand to hand fighting, look for slugs, paint the walls, go to sleep
Philosophy of Life: Inevitable cousin of death .
Attitude Toward Death: Inevitable cousin of life.
Religion/Beliefs: None
Fetishes/Strange Behaviors: Likes human females as well as mantis
Education/Special Training: Self taught warrior
Place/Type of Residence: Imperial Citadel
Occupation: Soldier, warrior
Place of Work: His ship, with other crewmates
Past Occupations: Slave worker

Skill sheet

Intelligence: 6 (+5)
Wisdom: 1 (+5)
Charisma: 2 (+5)
Dexterity: 8 (+5)
Strength: 7 (+5)
Constitution: 6 (+5)

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