Yesterday my brother showed me this game and I feel like I wanna try it BUT I just don't have the time to test something, as I probably play video game 2 or 3 hours a week (I will probably make a couple of campaign, all in the span of 3 or 4 months I think).
So before I get into this game, I wanted to know if my idea what "Ok" or not. Because like a lot of sandbox game, you can do pretty much everything you want, but only a few combinaisons are actually fun to play AND will make you win (for example, see EVE Online ^^)
So my idea was to have a game experience close to ships in the 18e century, which is a fast ship that will first immobilize its ennemy, then board it and kill the crew. Then plunder. Then sink.
I have read the wiki so I know the theory (like basic beam can't go through shields, matnis make double dmg in hand-to-hand fights, etc...) but it doesn't tell me If a ship flying this kinda "gear" will be efficient or a loose of time.
I do understand that this experiment is part of the fun of the game and I'm not asking for the perfect combinaison, but I don't want to run straigh into a dead-end.
Do you already have or heard about game played with a boarding ship, which would be a ship that goes like :
- destroy ennemy shield
- destroy ennemy mobility and FTL capabilty
- board ship and kill ennemies
- plunder

?
Thank you in advance!