Re: [Spoiler] FTL Profile Editor v11 - Unlock ships, keep st
Posted: Mon Dec 10, 2012 2:14 am
I couldn't v11 to work with the most recent version obtained through the steam sale.
I noticed all the code got forked and was being updated in https://github.com/Vhati/ftl-profile-editor, and there was very much a pom.xml in there, so I took the liberty of maven deploying it. Tested it out, looks like all my stats are intact.
Released as v12-SNAPSHOT per the java/software release recommendations. Vhati, let me know if you want me to pull it down or anything.
https://github.com/yaozornation/ftl-profile-editor/blob/master/README.md
https://github.com/yaozornation/ftl-profile-editor/downloads
EDIT: don't forget to back up your save file! My extent of testing has been "unlock two ships, save, see if game still runs." I'm pretty sure there needs to be a lot more QA before we can determine this thing won't wreck your saves.
I noticed all the code got forked and was being updated in https://github.com/Vhati/ftl-profile-editor, and there was very much a pom.xml in there, so I took the liberty of maven deploying it. Tested it out, looks like all my stats are intact.
Released as v12-SNAPSHOT per the java/software release recommendations. Vhati, let me know if you want me to pull it down or anything.
https://github.com/yaozornation/ftl-profile-editor/blob/master/README.md
https://github.com/yaozornation/ftl-profile-editor/downloads
EDIT: don't forget to back up your save file! My extent of testing has been "unlock two ships, save, see if game still runs." I'm pretty sure there needs to be a lot more QA before we can determine this thing won't wreck your saves.