GPuzzle wrote:Average ship? I tend to go with either the Kestrel B, the Zoltan B or the Crystal B.
I think we need to know where your systems and equipment loadout are at when you face the boss.
I tend to upgrade shields first and foremost (should be level 2 by sector 2), engines (level 3), buy cloaking and ocasionally buy a new weapon, upgrading the weapon system when necessary. If I have enough scrap to buy drones, I go after Defense Drone Mk I and Anti-Ship Drone Mk I.
Crew is composed of generally at the starting crew, one Engi (sometimes Human) and one Mantis (sometimes Rock).
I tend to get the Pike Beam fairly often, and go after a Burst Laser Mk II when I seem them. However, if I am boarding, I go after a Heal Burst.
That's my strategy. Can get through sectors with ease, but for the love of God I cannot defeat the flagship. Especially that goddamn Regenerating Super Shield.
Healing Burst is a waste of a slot and ammo, IMO. Improve your teleporter and medbay instead, level two each. L3 teleporter, if you have another boarding team. If you're using bombs, I like Ion Bomb, Breach Bomb Mk II, and Small Bomb, though with the last one, you need better weapon companions.
As far as getting through, it sounds like you need more shots: burst lasers Mk I if you can't get Mk II; ion weapons are very good at getting through Zoltan Shields (a couple of Ion Blasts, or an Ion Blast Mk II, or Bomb). Offensive drones help with the Zoltan Shield, too, but after it's down, I like weapons I can aim (you don't want to hit your boarders, if any).