Re: I don't get it
Posted: Sat Sep 22, 2012 11:47 pm
I've played a lot of Dwarf Fortress, probably over 200 hours, but no one is counting. While the environment is random, and the ores you find are random, and the sieges the game throws at you are all random, you can still have a shot of having a fun time. It doesn't feel punishing when your fortress goes up in flames, so to speak. Its because you aren't the best player and need to try another strategy or learn more of the game's systems.
In FTL, often enough, you won't even stand a chance. Missiles are too overpowered when they can take off 4+ damage per shot and god help you if it hit something vital, like engines, or your weapons. You might as well restart.
In Dwarf Fortress, you always have a way to get armor and weapons for your military. If you can't smith them yourself, you can at the very least trade with a caravan to aquire some or booby trap your entrances and loot the dead goblins for weapons(goblinite). It doesn't make sense in FTL when we capture a ship intact and we can't even loot the weapons off of the ship and use them on our own.
In FTL, often enough, you won't even stand a chance. Missiles are too overpowered when they can take off 4+ damage per shot and god help you if it hit something vital, like engines, or your weapons. You might as well restart.
In Dwarf Fortress, you always have a way to get armor and weapons for your military. If you can't smith them yourself, you can at the very least trade with a caravan to aquire some or booby trap your entrances and loot the dead goblins for weapons(goblinite). It doesn't make sense in FTL when we capture a ship intact and we can't even loot the weapons off of the ship and use them on our own.