RynCage wrote:If you fire a beam and a ship manages to raise 1 block of sheilding in the middle of the attack, the damage will be reduced accordingly.
Beams are pretty simple and occasionally there is an in-game tip that explains how they work in better detail.
Every point of sheilding reduces a beams damage by 1.
Beams do a tick of damage for each room they touch. If you have a good eye for the hitboxes on rooms, you can do some mad damage with some practice.
Not much else to it.
I wouldnt know this for a fact, but id guess that the black borders to each "room" are actually a small empty space that divides them. if you shot exactly parallel along said lines you might end up doing no damage. But thats just speculation on my part.
Again, I've said this many times, but I'll say it again in nice bold letters
This is not because of shields, and I am not damaging every room I touch with a beam weapon. I've beamed ships with Ion 5 on their shields. I've beamed shields that don't even have shields installed. I'm asking for help aiming these beams and understanding how they calculate damage.