Suggestion: Slight increase to energy race health
Posted: Sat Jun 16, 2012 8:26 am
First off, apologies for forgetting their name.
Secondly, the energy beings can be an enormous boon, adding additional power points to a key system. However, a single missile hit or bomb can easily take them from full health to dead. This is a HUGE swing, as not only do you lose crew, but your infrastructure can be instantly thrown out of whack.
If this only occurred with large missiles, I wouldn't mind as much, but they're so fragile that they can be obliterated without any chance to react. A very small health boost, or a resistance to explosions, would do wonders here.
Maybe I should just stick to Engis
Secondly, the energy beings can be an enormous boon, adding additional power points to a key system. However, a single missile hit or bomb can easily take them from full health to dead. This is a HUGE swing, as not only do you lose crew, but your infrastructure can be instantly thrown out of whack.
If this only occurred with large missiles, I wouldn't mind as much, but they're so fragile that they can be obliterated without any chance to react. A very small health boost, or a resistance to explosions, would do wonders here.
Maybe I should just stick to Engis