Beta News

General discussion about the game.
Samson
Posts: 48
Joined: Fri Apr 20, 2012 12:52 pm

Re: Beta News

Postby Samson » Wed Jun 13, 2012 4:13 pm

Booyakasha! Now that is what I'm talking about. I did have to laugh that we've heard nothing until an unassuming post that pretty much says "Oh, by the way the beta starts in two days"
utoxin
Posts: 7
Joined: Wed Jun 13, 2012 4:22 pm

Re: Beta News

Postby utoxin » Wed Jun 13, 2012 4:25 pm

Awesome news! I'll post my question here, as well as on the Kickstarter update:

Will we be allowed to post gameplay footage on youtube during the beta period? If not, that's cool, but I've been toying with the idea of starting a channel, and figured this would be a good game to include as I get started. :)

EDIT:

Oops! I should read the full thread before I post. My bad. And awesome. I'll plan on making this one of the first games I do a video on then. (I'm also going to be playing Escape Velocity, for anyone who happens to know about that old game. :)
Warbird
Posts: 223
Joined: Mon Apr 23, 2012 12:23 am
Location: Alabama

Re: Beta News

Postby Warbird » Wed Jun 13, 2012 4:32 pm

killercow wrote:
Niknaktom wrote:http://www.ftlgame.com/betaoverview.html "Feel free to record videos of the Beta and show it off to people!"


Thanks for the link! I wasn't aware they had updated the site.
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level1gamer
Posts: 1
Joined: Wed Jun 13, 2012 4:41 pm

Re: Beta News

Postby level1gamer » Wed Jun 13, 2012 4:46 pm

That's great news about the Beta starting soon. Great work!

I have a suggestion. It would be a good idea to make a dedicated forum for bug reports. That way it is in a centralized place and people will be less likely to duplicate bug reports. Maybe even consider publishing some bug report guidelines. I'm in software development and I know how annoying bug reports can be if not handled properly.

Looking forward to the beta!
Warbird
Posts: 223
Joined: Mon Apr 23, 2012 12:23 am
Location: Alabama

Re: Beta News

Postby Warbird » Wed Jun 13, 2012 4:54 pm

level1gamer wrote:I have a suggestion. It would be a good idea to make a dedicated forum for bug reports. That way it is in a centralized place and people will be less likely to duplicate bug reports. Maybe even consider publishing some bug report guidelines. I'm in software development and I know how annoying bug reports can be if not handled properly.



https://getsatisfaction.com/ftlgame


Looks like Ohmwrecker got in on the beta early.
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beigeman
Posts: 5
Joined: Fri Apr 20, 2012 6:19 pm

Re: Beta News

Postby beigeman » Wed Jun 13, 2012 4:56 pm

Warbird wrote:
killercow wrote:
Niknaktom wrote:http://www.ftlgame.com/betaoverview.html "Feel free to record videos of the Beta and show it off to people!"


Thanks for the link! I wasn't aware they had updated the site.


It was included in the first kickstarter email - the one which apparently bugged out, hence some people might not have received it. Don't think it was mentioned elsewhere.
Gimboid
Posts: 36
Joined: Sun Apr 22, 2012 1:58 am

Re: Beta News

Postby Gimboid » Wed Jun 13, 2012 5:26 pm

*refresh email* ..nothing..
5min
*refresh email* ..nothing..
5min
*refresh email* ..nothing..
5min
*refresh email* ..nothing..
5min
*refresh email* ..nothing..
Wanderduene
Posts: 10
Joined: Fri Apr 20, 2012 2:49 pm
Location: Germany

Re: Beta News

Postby Wanderduene » Wed Jun 13, 2012 5:29 pm

Gimboid wrote:*refresh email* ..nothing..
5min
*refresh email* ..nothing..
5min
*refresh email* ..nothing..
5min
*refresh email* ..nothing..
5min
*refresh email* ..nothing..


Haha, same here.
But I think we must wait until tomorrow ^^

Whatever...
*refresh email* ..nothing..
5min
*refresh email* ..nothing..
5min
*refresh email* ..nothing..

:lol:
Warbird
Posts: 223
Joined: Mon Apr 23, 2012 12:23 am
Location: Alabama

Re: Beta News

Postby Warbird » Wed Jun 13, 2012 5:54 pm

I have my iPhone and my computer checking every minute on the minute automatically. Get on my level.
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ezryder
Posts: 24
Joined: Fri Apr 20, 2012 1:20 pm
Location: USA

Re: Beta News

Postby ezryder » Wed Jun 13, 2012 7:34 pm

I'm thinking they might need to space out sending the e-mails, or coordinate with their ISP/hosting service. 3k+ e-mails sent at once from one mail server might raise some red flags. :)

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