Agent_L wrote:Fangz wrote:and forget about auto-scouts at least in the first two sectors.
I can't believe how everybody keeps thinking of AI ships as unboardable. In fact, they are EASIEST ones to board, as there's no one to oppose you. You just keep cycling your crew in and out their weapon bay with lvl2 teleporter, the AI keeps repairing it, you keep damaging it to red (taking 1 hull every time) and when it's at 1 hull left, you send it the drone to finish it.
AI ship is best thing Mantis B player can encounter early, because it's basically free combat XP.
I'm not even talking about crystal folks - with their 125 hlt and 50% suffocation resist it's too easy to be any fun.
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hey can u explain this better?
When i encounter AI ships with crystal ship B i send 2 crew to destroy the enemy weapons and then wait for the ftl to be ready.
SO what u are saying is that if you destroy every system repeatedly the enemy AI ship will die?
I see 2 problems with this
1) dont u risk that AI scout ships can FTL away with your crew on board (solution is target engine first?)
2) MORE IMPORTANTLY, wouldn't killing the ship require you to sacrifice 1 crew?
so is it really worth all that risk and to lose all that time in the 1st sectors against AI ships for the small rewards u get at the beginning?
Im not trying to trash your argument I just dont fully understand how you do it i assume?
oh another thing.
I only board AI with crystal men due to their 50% suffocation resist, i've tried rockmen and have seen them die before the teleporter is ready to call them back in (often still at lvl 1 before sector 3 as i prefer to focus on shields and drone bay). I assume this is even more true with mantis since they dont have 150hp. the solution you mention is to upgrade the teleporter asap. BUt, is it worth it, considering that u can just wait to find any weapon instead and use that to kill AI and zoltan ships?
tbh i dont upgrade teleporter and med bay even when my main strategy is boarding and usually manage to get to sector 8 with 200-300 extra scrap this way. I know many boarders prefer to upgrade teleporter and med bays, but i dont find it necessary and prefer to have the strongest defence possible for the boss fights (btw never use 2 def drones, they often target the same shots/missiles). The reason is that besides the boss, all other fights are rather easy: board weapons room, click lockdown, destroy weapons, let crew inn, use lockdown and can take your time killing the crew without taking any damage. The only weaknesses are against ships that use offensive drones or have a boarding party (cos it makes it longer to kill the crew). I regularly manage to reach the boss this way (normal) and manage to kill most ships within the firsts teleport (using lockdown properly) even in sector 7 so i dont see any need to upgrade said systems.
dont get me wrong angent-L i dont want to trash your argument nor to start a feud between u and me, Im merely trying to understand if im doing it wrong or if i can provide some advice? would you care to share your thoughts on the subject? (hands over the peace pipe)