Matthew/Justin are evil

General discussion about the game.
AzuredreamsXT
Posts: 38
Joined: Sat Sep 29, 2012 1:31 am

Matthew/Justin are evil

Postby AzuredreamsXT » Thu Oct 11, 2012 10:43 am

Just got the flag ship down to its third encounter on normal, farthest I've ever made it, but it wasn't enough. We came apart at the seams and that damn ship that is missing half it's bloody hull somehow lives on.
UltraMantis
Posts: 2141
Joined: Thu Sep 20, 2012 3:17 pm

Re: Matthew/Justin are evil

Postby UltraMantis » Thu Oct 11, 2012 11:07 am

In defense of Matthew and Justin, FTL is a type of game that has mainstream appeal but mainstream players aren't used to the difficulty and evilness. There are plenty of other very evil games where you realise the developers did their absolute best to design very difficult or borderline cruel levels/situations. Those games usually appeal to fewer players and have little mainstream appeal.

FTL is an unforgiving game and that surprises many folks who mistake it for being evil.
Report spam using the handy Report Button Mod.
AzuredreamsXT
Posts: 38
Joined: Sat Sep 29, 2012 1:31 am

Re: Matthew/Justin are evil

Postby AzuredreamsXT » Thu Oct 11, 2012 11:40 am

Double post
Last edited by AzuredreamsXT on Thu Oct 11, 2012 11:41 am, edited 1 time in total.
AzuredreamsXT
Posts: 38
Joined: Sat Sep 29, 2012 1:31 am

Re: Matthew/Justin are evil

Postby AzuredreamsXT » Thu Oct 11, 2012 11:40 am

I definitely don't want an easier experience, but man, lol it's harsh to lose an all out, down to the wire battle against the boss after hours of difficult travel through the 7 preceding sectors. I wish there were a few ship unlocks for high scores to give me more incentive to keep at it. I always thought high scores for the sake of high scores was about as crappy a motivating factor as it gets for games.
Agent_L
Posts: 206
Joined: Wed Sep 26, 2012 7:47 pm
Location: Poland

Re: Matthew/Justin are evil

Postby Agent_L » Thu Oct 11, 2012 11:45 am

The idea of a game is to require a skill to win.

When you're bound to finish, it's not a game. It's an interactive movie.
CIA maps of Portugal Please God, don't let Portugal to go to war with USA!
UltraMantis
Posts: 2141
Joined: Thu Sep 20, 2012 3:17 pm

Re: Matthew/Justin are evil

Postby UltraMantis » Thu Oct 11, 2012 11:48 am

I havent unlocked all yet. I hit the homeowrld sectors a lot and mostly got nothing out of it, but eventually i unlocked Mantis, Stealth and Rock. Together with Engi and Federation that's not a bad haul. B-types also add a lot to replayability.

Um, i also unlocked Zoltan but havent played it yet.

Trying to win with all ships is my motivation, and scores are there just because i like stats. :D
Report spam using the handy Report Button Mod.
DiEvAl
Posts: 94
Joined: Tue Sep 25, 2012 5:46 pm

Re: Matthew/Justin are evil

Postby DiEvAl » Thu Oct 11, 2012 7:28 pm

When/if Vechs makes a Super-Hostile mod for FTL, you'll realize that Matthew and Justin weren't evil at all. Image
Old Uncle Midwinter
Posts: 14
Joined: Thu Oct 11, 2012 3:59 am

Evil? Nah! I'm rather fond of 'em!

Postby Old Uncle Midwinter » Fri Oct 12, 2012 4:57 am

Any particular reason you're going after a newbie, Agent_L? Bad day at work? Something you'd like to talk about? As far as I can tell, Azuredreams has said nothing to you, yet all of your posts I've seen directed at him imply something cruel. Chill out, seriously. Also, this game requires no skill at the moment - it is entirely luck based. It's a fun game with great music, but if you get good weapons, especially crew-killers, you cruise to the end boss. And if you found good hull-lasers or beam weapons, the end boss is simply a matter of cloak, blast, cloak, blast, win.

Part of this is that FTL isn't really a roguelike or even a turn-based strategy. There's no exploration - you're permanently on the run. I'd call it an adventure... Space... Rpg... Thing. And it's fine being like that. Folks like me will probably try to modify it and make it more turn-based and more strategy-oriented, with more choice and exploration. Some people might choose to emphasize random death events and then claim they have skill when they've rerolled to the end. Some others may walk a different path still, or combine elements of everyone mentioned. And ya know? Let them. It's a game.
boa13
Posts: 829
Joined: Mon Sep 17, 2012 11:42 pm
Location: Nantes, France

Re: Evil? Nah! I'm rather fond of 'em!

Postby boa13 » Fri Oct 12, 2012 5:34 am

Old Uncle Midwinter wrote:Also, this game requires no skill at the moment - it is entirely luck based.

Not true. Source: I got better at the game.

Old Uncle Midwinter wrote:if you get good weapons, especially crew-killers, you cruise to the end boss.

True in many games. Skill is winning in adverse conditions, not waiting for victory to be served on a silver platter.

Old Uncle Midwinter wrote:And if you found good hull-lasers or beam weapons, the end boss is simply a matter of cloak, blast, cloak, blast, win.

You also need to find a cloak. ;)
Forum janitor — If you spot spam, PM me the URL and/or the username of the spammer.
I have powers, moderator powers. I am not keen on using them, but will do so if needed.
Agent_L
Posts: 206
Joined: Wed Sep 26, 2012 7:47 pm
Location: Poland

Re: Evil? Nah! I'm rather fond of 'em!

Postby Agent_L » Fri Oct 12, 2012 5:11 pm

Old Uncle Midwinter wrote:Any particular reason you're going after a newbie, Agent_L? Bad day at work? Something you'd like to talk about? As far as I can tell, Azuredreams has said nothing to you, yet all of your posts I've seen directed at him imply something cruel. Chill out, seriously.

I was replying to the OP. My mistake I didn't make it more clear. He sounds surprised because of his defeat. Which is natural part of "game", I wanted to point out.
I can go on rambling about games "this days", starting with Spielberg-produced Medal Of Honor, and how most modern games indeed became interactive movies, which are impossible to not to finish. There is no victory in that.
CIA maps of Portugal Please God, don't let Portugal to go to war with USA!

Who is online

Users browsing this forum: Google [Bot] and 23 guests