This was pretty much one of the few points I entirely disliked.
'So, I can shoot every single system off a ship, BUT the actual reactor itself? Meh...'
PLEASE add a reactor 'system' room. And eventually enhance the boarding AI to target this room more often.
Since you can up to 25 'bar's of reactor, I would recommend to code the reactor room to have 8 bars max. For every bar destroyed, your ship looses up to 3 points of power. 1 point of energy should always be avaible, aka 'emergency energy'.
Eventually add the suggest augments to either flat-out increase the amount of energy produced by 1-2, regardless of reactor state, or make the augmentation prevent the last bar of a reactor being destroyed. Or add a reactor-self-repair or whatever.
I strongly support anything that will lead to disabling enemy ship's reactor cores :§
boran_blok wrote:Notice that the Initial Necro of this thread is a spambot.
Well, I still support this being implemented... though I doubt they intend to rework the game much after it's now present release ^^'