Djinn's Spriting Warehouse

Discuss and distribute tools and methods for modding.
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bamalf
Posts: 159
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Location: Russian

Re: Djinn's Spriting Warehouse

Postby bamalf » Mon Dec 10, 2018 6:18 am

Wonderful job. Your Mechs look as good as the original ones.
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Djinn
Posts: 27
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Re: Djinn's Spriting Warehouse

Postby Djinn » Wed Dec 12, 2018 1:42 am

This is basically a design blog now, but let's keep it going! Just finished the Aquanauts yesterday.
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Unofficially updated download link here, but we're moving right along to the Fearstormers! Concepts below!
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And one of them animated just for fun, still needs shadows and whatnot.
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Djinn
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Re: Djinn's Spriting Warehouse

Postby Djinn » Thu Dec 13, 2018 2:55 pm

Fearstormers done, more or less! First gif has all three of them, third shows the fancy frame-scripting that lets me control how many times the Fear Mech loops before going all BOO on you.
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Moving on to the next bunch, the Bloodweavers. Posting concepts for that bunch here too!
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Djinn
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Re: Djinn's Spriting Warehouse

Postby Djinn » Mon Dec 17, 2018 4:27 am

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Bloodweavers and Manacasters! Slowing down due to Christmas shenanigans, but should be on track to finish the Mod Pack before Christmas! Next up is the Time Warpers, one of the most interesting squads in the bunch!
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isla
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Re: Djinn's Spriting Warehouse

Postby isla » Mon Dec 17, 2018 8:39 pm

Mega cool.
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Sleeper Service
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Re: Djinn's Spriting Warehouse

Postby Sleeper Service » Tue Dec 18, 2018 1:46 pm

Yeah you are absolutely killing it Djinn. I'd love to see more of your work if you have it online somewhere.
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Djinn
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Joined: Thu Nov 29, 2018 1:22 pm

Re: Djinn's Spriting Warehouse

Postby Djinn » Tue Dec 18, 2018 4:13 pm

Eh, the Peglaci race mod for Starbound and... That's about it? Some Stellaris stuff but that's not pixel art! I'm by no means a professional at this.
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Djinn
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Joined: Thu Nov 29, 2018 1:22 pm

Re: Djinn's Spriting Warehouse

Postby Djinn » Sun Dec 23, 2018 4:49 am

Still alive! Christmas stuff etc etc. Anyhow, Timewarpers!
Here was the concept:
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And here's what I ended up with! Overuse of time shenanigans has made them a bit twitchy, but that's fine, right? Right!?
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They can be downloaded here!
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Djinn
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Re: Djinn's Spriting Warehouse

Postby Djinn » Tue Dec 25, 2018 3:47 am

Last of them, the Atomic Guardians. Here's the concepts:
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And here's them in action! Kinda! I fixed the offsets so they line up properly.
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They can be downloaded here! That's the last of Arfy's orphans, time to move onto... parchmentEngineer's Shocktroopers! I'll pop some concepts up soon.
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Djinn
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Re: Djinn's Spriting Warehouse

Postby Djinn » Mon Feb 04, 2019 1:38 pm

Ha HA! Not dead! Here's what I've been working on recently. As promised, parchmentEngineer's Shocktroopers
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ImageImage Ingame
Coding isn't finished yet, but at least they're running!

I'm also tentatively playing with making my own, but starting sprites first because that's what I do!
Image Reaper Mech

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