Author: Compartany
Version: 0.3.1.20211114
Base: Into the Breach v1.2.24, Mod Loader v2.6.3, modApiExt v1.14
Code: https://github.com/Compartany/IntelligentAI
Link:
-- [EN] viewtopic.php?f=25&t=38195
-- [CN] https://www.bilibili.com/read/cv13990559
Download:
-- [github] https://github.com/Compartany/IntelligentAI/releases
-- [weiyun] https://share.weiyun.com/7laJWpe3 (alternate)
My MODs:
-- https://github.com/Compartany/ITB-MODs/ ... od-list.md
Do you find the game too easy because enemies' AI is too low? This MOD will completely change it.
You can customize the difficulty factor or just play the [V. Hard] or [Imposs.] difficulty.
How it works:
Code: Select all
- Probability Increased
- Attacks on special pawns and special buildings
- Grapple attack targets immobile pawns (e.g. ground Mech that suspends in water)
- Grapple attack targets Ranged and Science Mechs
- Move to edges or corners of the map
- Move to upper part of the map
- Move to tile between buildings
- Flying pawns move to tile near TERRAIN_WATER or TERRAIN_HOLE
- Probability Decreased
- Non-grapple attack targets pawns
- The phenomenon of pawns being close to each other
- Injuring friendly pawns
- Move to Environment tile
- Move to tile with dangerous item
- Move to A.C.I.D. tile
- Move to tile near negative score area
- Move to tile near TERRAIN_MOUNTAIN
- Others
- More position oriented when targeting
- Consider tiles around the target tile when targeting (to ensure that it can still deal effective attacks after being moved if possible)
- Consider the amount of damage when targeting buildings
- Optimize the handling of mechanisms involving Frozen, A.C.I.D., Shield, Armor, etc.
- Optimize Blobber targeting AI
- Optimize Spider targeting AI
- Optimize Centipede targeting AI
- Optimize Psion positioning AI