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[Squad] Mecha Ronin

Posted: Mon May 27, 2019 5:24 am
by tosx
Commandeered from ruthless mercenaries, these Mechs are deadly at close range.

Image

Blade Mech
Titan Katana: Charge through units, damaging them.
- 2 cores: Phase through buildings and mountains when charging.
- 3 cores: Increases damage by 1.

Hunter Mech
Pursuit Drone: Damage and push adjacent unit, marking it. All marked enemies are also damaged and pushed.
- 1 core: Increases damage to marked targets by 1.
- 2 cores: Increases damage to marked targets by 1.

Stealth Mech
Warp Blades: Damage adjacent non-building tiles and warp away, pushing adjacent tiles on arrival.
- 1 core: No longer damages allies.
- 3 cores: Increases damage by 2.

Download modpack version of all my mods - requires mod loader 2.6.1 or later to function.
Mod Loader - originally made by Cyberboy2000 and continued by kartoFlane.


Code: Select all

v0.11 (modpack v0.10 and later)
- Fix for compatibility with v0.4.0 of LemonymousMods.

v0.10 (modpack v0.02 and later)
- Fixed Achievement secret rewards and made them forward compatible with hopeful future modloader updates.
- Going forward, I'll only upload mods in modpack form; if you don't want all my mods, it's easy to extract only the ones you want and delete the rest, or disable them.

v0.09
- Update for modloader 2.6.0 (achievement UI update) and modApiExt 1.14 (fixes Psion Tyrant viewing bug)

v0.08
- Added KnightMiner's palette library.

v0.07
- Fixed a secret reward text string that broke with 1.2 patch.

v0.06
- Updated the weapon preview library; old version could occasionally show incorrect previews.

v0.05
- Fixed upgrade names for patch 1.2 compatibility.

v0.04
- Update to latest modApiExt to improve compatibility with other mods.

v0.03
- Added squad achievements and a secret unlockable.

v0.02
- Weapons are now properly added to the shop when the shop mod option is enabled.


I put a 4-island Hard run with v0.1 on Youtube here.

Re: [Squad] Mech Ronin v0.01

Posted: Mon May 27, 2019 6:03 am
by bamalf
Beautiful artwork!

Re: [Squad] Mecha Ronin v0.02

Posted: Tue Dec 31, 2019 5:50 pm
by meltrg
Thanks for your fantastic work.

I tried all of your squad mods, and two of them failed to work. Hydro Leviathan's error could be fixed by adding a parameter to the lua function, whereas Mecha Ronin just crashes the game and leaves no log (even with the log file option at the mod loader turned on). I'm not sure if it occurs to others, but can you fix the bug or give me any idea to solve it?

Again it was fun to play with your superb mods! I look forward to your future mods :)

PS.
Oh, you posted the fix for Hydro Leviathan! Well, I'm a bit late to inform you of the issue.

Re: [Squad] Mecha Ronin v0.02

Posted: Tue Dec 31, 2019 8:17 pm
by tosx
I'm not sure what the issue would be; have you checked that your game and mod loader are up to date? Mecha Ronin v0.02 works fine for me.

Re: [Squad] Mecha Ronin v0.02

Posted: Mon Jan 06, 2020 10:06 am
by meltrg
My game and mod loader are the latest. After I unlocked the rest squads, this mod started to work. Not sure why, but unlike your other mods, it seems this mod crashes the game when no squad is unlocked.
Anyway, I'm glad to play your nice mod! Thank you very much.

Re: [Squad] Mecha Ronin v0.07

Posted: Tue Aug 11, 2020 12:03 pm
by narD
30K video. Default Weapons Only. (0.07 version)

https://www.youtube.com/watch?v=iT-uUW85s9c

Re: [Squad] Mecha Ronin v0.08

Posted: Sat Feb 27, 2021 9:35 pm
by AstroNuno
One of my favorites mods! The design is "bulky" but cool. Now that I think about it, I haven't tried other color schemes... Anyway, I got a bit worried at first, because the health is so low, but then I used Abe on the 3rd Mech, so that takes care of that! The Mechs start a little weak. I can't say they get stornger as the games progresses, because personally I had a bit of difficulty where to put power cores first, but by the end of the 4th island, all system were maxed. So yes, in the last Island the Mechs are very strong, not too OP. Great job on the mod! :D

Re: [Squad] Mecha Ronin v0.08

Posted: Sat Feb 27, 2021 10:32 pm
by tosx
Thanks for saying!