Intended to be slightly more adept than the usual bosses. Especially when playing on hard.
More Bosses 1.4.3 - Adds 7 bosses - requires mod loader 2.3.0 or higher
BossRush 1.0.2 - Increases the amount of bosses you face on the final island.
Difficulty Modifiers 1.0.4 - Adds several modifiers to customize your difficulty as you see fit. (Independent from Easy/Normal/Hard/etc)
Mod Loader (Originally by CyberBoy2000. Continued by kartoFlane)
Special thanks to kartoFlane for his code library modApiExt, which this mod uses heavily.
Old versions - may require older mod loader
1.3.3, 1.3.1, 1.2.1
Code: Select all
1.4.3 - updated all my mods with correct modApiExt versioning. If you encounter bugs, update all your mods.
1.4.2 - modApiExt compatibility with other mods not using it's latest commits
1.4.1 - Bugfix
Digger bugfix. Thanks Alchemist for bugreport
Internal changes. Now requires mod loader 2.3.0
1.3.3 - Fixed Scarab Leader's attack bugging out when more than one was on the board at the same time. Thanks Karsta for bugreport
1.3.2 - Digger Leader bugfix
1.3.1 - Burrower Leader added.
1.2.1 - Leaper Leader bugfix.
1.2.0 - Rebalance.
Centipede Leader added.
Digger Leader added.
Minor fixes and changes.
Leaper Leader will correctly leap on damage when a Soldier Psion is on the board.
Smoke canceling Leaper Leader's attack for the turn is a mod option. For now.
1.0.6 - Leaper Leader will not attack again in a turn it's attack has been canceled by smoke.
1.0.5 - Fixed Scarab Leader not considering targets correctly.
Leaper will react to Vek attacking it, but will not attack more than once per turn.
Leaper will not react to fire damage.
Leaper will not react to a Soldier Psion dying.
Scarab will no longer cause an attack sound to play when pushed.
Scarab's attack can now be flipped.