Where is ResetTurn() defined?

Discuss problems and suggestions related to the Into the Breach here.
ErraticEngineer
Posts: 2
Joined: Wed Jul 04, 2018 11:24 pm

Where is ResetTurn() defined?

Postby ErraticEngineer » Fri Jul 06, 2018 3:59 am

Its not in the scripts subdirectory, and we're looking at attempting to make a mod to restart battles when you've clearly messed up and know you need to approach differently but still want to try to get all the objectives complete, like, say if you have OCPD and everything has to be just so.

Anyway I checked the scripts subdirectory using grepWin, and I can't find anything about actual instantiation of the functions, but Breach.exe has a lot of "ResetTurn"-esque calls, but I can't really mess with the binary to accomplish what I want.

We're trying to figure out the mod I requested for a button to restart a battle. So any help would be appreciated devs.

Thanks!

-- Alana
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isla
Posts: 350
Joined: Mon Mar 16, 2015 11:22 pm

Re: Where is ResetTurn() defined?

Postby isla » Mon Jul 09, 2018 7:44 pm

Hi there,

Sorry for the delayed response. There is no access to the reset turn functionality within the scripts, but this is something we can consider adding in a future update.
Desocupad0
Posts: 3
Joined: Sat Jan 22, 2022 5:25 pm

Re: Where is ResetTurn() defined?

Postby Desocupad0 » Sat Jan 22, 2022 5:38 pm

I'd love to see a mod with infinite reset turn.
Isn't there a some sort of code hook due the pilot that increases this?