Re: Shark Wars
Posted: Fri Nov 09, 2012 11:53 pm
neither the borg cube nor the other ship look particularly interesting or good in-game... :/
Official Forum for FTL: Faster Than Light and Into the Breach
https://www.subsetgames.com/forum/
Whale Cancer wrote:I hope you aren't including the Obsidian Cruiser in your download, I know (99% sure) Kieve does not people redistributing like this (your comment is unclear to me whether it is included or not).
Code: Select all
<!--
***********************
My ships buahah
fed B - deathstar
kestel B - imperial sharkdestroyer
rock B - phlegeton
engi B - obsidian
***********************
-->
<!--
***********************
engi, layout B - obsidian cruiser
***********************
-->
<!-- ENGI SHIP -->
<!-- LAYOUT = ALT -->
<!-- SHIP ID = ???? -->
<shipBlueprint name="PLAYER_SHIP_CIRCLE_2" layout="obsidian_cruiser" img="obsidian_cruiser">
<class>Obsidian Cruiser</class>
<name>Retribution</name>
<unlock>To unlock this Engi ship you'll need to get to the 5th sector.</unlock>
<desc>No one knows who created this intimidating vessel, but it's bound to make the Rebels think twice about taking you on!</desc>
<systemList>
<pilot power="1" room="9" start="true" img="room_pilot_KRS"/>
<doors power="2" room="2" start="true" img="room_doors_6"/>
<sensors power="1" room="5" start="true" img="room_sensors_3"/>
<oxygen power="1" room="0" start="true" img="room_oxygen_5"/>
<engines power="1" room="1" start="true" img="room_engines_2"/>
<shields power="2" room="8" start="true" img="room_shields_7">
<slot>
<direction>up</direction>
<number>1</number>
</slot>
</shields>
<weapons power="4" room="15" start="true" img="room_weapons_5">
<slot>
<direction>right</direction>
<number>1</number>
</slot>
</weapons>
<drones power="2" room="10" start="false" img="room_drones_3"/>
<medbay power="1" room="11" start="true"/>
<teleporter power="1" room="13" start="false"/>
<cloaking power="1" room="3" start="true" img="room_cloaking"/>
</systemList>
<weaponSlots>4</weaponSlots>
<droneSlots>3</droneSlots>
<weaponList count="2" missiles="0">
<weapon name="KRS_GRAVBOMB"/>
<weapon name="KRS_DISRUPTOR_1"/>
</weaponList>
<aug name="ROCK_ARMOR"/>
<aug name="CRYSTAL_SHARDS"/>
<health amount="30"/>
<maxPower amount ="9"/>
<crewCount amount = "2" class="crystal"/>
<crewCount amount = "1" class="rock"/>
<crewCount amount = "1" class="engi"/>
<shieldImage>obsidian_cruiser</shieldImage>
<cloakImage>obsidian_cruiser</cloakImage>
</shipBlueprint>
Grognak wrote:Hi Shark. Due to a request I have removed the download link from your first post. Please get approval from any individuals you took assets from before re-uploading your mod.
Thanks and feel free to pm me any questions.
shark wrote:The way I see it, someone will give up or this will get me banned. I have no problems accepting either one of these two outcomes.
EdenNov wrote:Shark, why don't you just apologize and ask permission? no-one needs to be banned
shark wrote:Sometimes I'm glad I'm this stubborn with a thick skin...
@Kieve:
You can get butthurt all you want Kieve, I really appreciate your work but I do not appreciate your 'omg omg you cannot download an image of my ship from a zip file i posted online and use it in your zip file" attitude. We will not negotiate.
However, I am looking for replacements; the hunt is not going so well for the moment. I like your artsyness but you really shouldn't have polluted the circle_cruiser_2 namespace with it; IF you have stated 'please don't include it because i want users running the latest version' - that i could somehow understand, but this attachment to a set of png files.... heh. grow up.
@Grognak: props for making the mod manager, its nice work. You do realize that I will waste mine and your time by reuploading the file and editing the first post, and that he will waste your time and spam your inbox by reporting that i still uploaded 'copyrighted' material instead of both of us taking that time ... in a constructive way?
alextfish wrote:Shark, you've been making some interesting discussions over on the Development forum about the commented-out bits of the XML file. And the original parts of this mod are genuinely innovative. I'd like to continue interacting with you to explore the modding capabilities of this game we both enjoy.
Therefore, please, don't get yourself banned. If a guy made up a ship and put the effort into playtesting it and designing the image and gibs, it's fair enough to respect his wishes against redistribution. You've done enough innovative investigations of your own that you really don't need to take credit for other people's work too.
So I'd ask you to go along with the etiquette of this forum, respect the wishes of Grognak our mod, and remove the Obsidian cruiser from your mod; so that you can continue creating your own interesting mods for us to enjoy playing, and I can continue working with you on finding out new and interesting ways to mod this game.
Whale Cancer wrote:(will this be the forums first non-spam related ban?).