[MOD][WIP] FTL Infinite Space

Discuss and distribute tools and methods for modding. Moderator - Grognak
NineZeroZeroOne
Posts: 3
Joined: Thu Aug 08, 2013 5:37 pm

Re: [MOD][WIP] FTL Infinite Space

Postby NineZeroZeroOne » Thu Aug 08, 2013 8:11 pm

This is by far my favorite mod. Wish it worked with the new version, but I can understand how rl stuff takes over.
I look forward to a new release!
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Estel
Posts: 466
Joined: Sat Jun 22, 2013 4:03 am

Re: [MOD][WIP] FTL Infinite Space

Postby Estel » Fri Aug 09, 2013 3:45 am

I really keep my thumbs for updated release - I may be mistaken, but it seems that it *shouldn't* be very much work to make it compatible with latest version of FTL and "better background and planets/asteroids"... At least for author, who knows his own mod inside-out.

/Estel
dalolorn
Posts: 532
Joined: Sun Sep 23, 2012 8:06 am

Re: [MOD][WIP] FTL Infinite Space

Postby dalolorn » Fri Aug 09, 2013 2:54 pm

Estel wrote:I really keep my thumbs for updated release - I may be mistaken, but it seems that it *shouldn't* be very much work to make it compatible with latest version of FTL and "better background and planets/asteroids"... At least for author, who knows his own mod inside-out.

/Estel


Hope will not give up hope. ;)
AssKickerson
Posts: 17
Joined: Sun Aug 04, 2013 9:40 am

Re: [MOD][WIP] FTL Infinite Space

Postby AssKickerson » Sat Aug 10, 2013 4:17 am

Well the author hasn't visited the forum the past month so that kinda worries me.
Kulu
Posts: 2
Joined: Sun Aug 11, 2013 3:01 am

Re: [MOD][WIP] FTL Infinite Space

Postby Kulu » Sun Aug 11, 2013 3:05 am

Is this working again?
UltraMantis
Posts: 2141
Joined: Thu Sep 20, 2012 3:17 pm

Re: [MOD][WIP] FTL Infinite Space

Postby UltraMantis » Sun Aug 11, 2013 6:22 am

Still no update.
Report spam using the handy Report Button Mod.
dalolorn
Posts: 532
Joined: Sun Sep 23, 2012 8:06 am

Re: [MOD][WIP] FTL Infinite Space

Postby dalolorn » Sun Aug 11, 2013 10:18 am

Maybe somebody else should fix it temporarily? Just saying.
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kartoFlane
Posts: 1488
Joined: Mon Jan 14, 2013 10:20 pm

Re: [MOD][WIP] FTL Infinite Space

Postby kartoFlane » Sun Aug 11, 2013 10:25 am

Tried it once, but there's so much stuff that IS changes that it'd take a lot of time to first list the changes, and then fix it.
Not to mention it overwrites a bunch of game files completely instead of appending changes at the end, so without being the mod's author, it's impossible to know what's the intended change, and what's just a discrepancy between versions of FTL.
In short, you'd have to basically design the mod from scratch.
Superluminal2 - a ship editor for FTL
Kulu
Posts: 2
Joined: Sun Aug 11, 2013 3:01 am

Re: [MOD][WIP] FTL Infinite Space

Postby Kulu » Sun Aug 11, 2013 11:25 am

is there another mod which just removes the end of the game ?
dalolorn
Posts: 532
Joined: Sun Sep 23, 2012 8:06 am

Re: [MOD][WIP] FTL Infinite Space

Postby dalolorn » Sun Aug 11, 2013 1:14 pm

kartoFlane wrote:Tried it once, but there's so much stuff that IS changes that it'd take a lot of time to first list the changes, and then fix it.
Not to mention it overwrites a bunch of game files completely instead of appending changes at the end, so without being the mod's author, it's impossible to know what's the intended change, and what's just a discrepancy between versions of FTL.
In short, you'd have to basically design the mod from scratch.


Ouch.

Edit: Discrepancies between versions of FTL could however be identified if you had the .dat file for the version IS works with, the current version's .dat file, and IS. :P