How to increase the evade rate to 100 or more without stealth?
Posted: Wed Jul 24, 2019 7:56 am
I always wondered what would happen if the evade rate reached above 100 without stealth.Will the ship escape all lasers and missiles ?
So I have an idea:Can we make a augmentation that increases the base evade rate of the ship by 100 ? This means that even if there is no driver, the ship's evade rate will remain 100 or more——this 100 evade rate is not affected by driving and engine.
I tried to build a mod myself, but I found that there is no code of how the augmentation works in the data file.There is only a reference to the augmentation in the data file.Probably the source code is in other files?(I don't know how to program.)My progress stopped at just writing the augmentation name and description in the data file.And now it is just an empty shell and has no effect.
Therefore I signed up for an account to ask for help, I hope someone can see this question.
Besides, I did an experiment:When The enemy's ship is turned into stealth, If there are our crew or enemys who is under our control(We can still see the structure of the ship at this time),
We fire beam and still hit the ship.(Maybe the ship's evade rate did not reach 100 at that time.) But does this mean that the beam gallery can ignore the evade rate and directly hit the ship? To be honest, I am not sure. But if this augmentation can defend against lasers and missiles, this is already a good achievement.
So I have an idea:Can we make a augmentation that increases the base evade rate of the ship by 100 ? This means that even if there is no driver, the ship's evade rate will remain 100 or more——this 100 evade rate is not affected by driving and engine.
I tried to build a mod myself, but I found that there is no code of how the augmentation works in the data file.There is only a reference to the augmentation in the data file.Probably the source code is in other files?(I don't know how to program.)My progress stopped at just writing the augmentation name and description in the data file.And now it is just an empty shell and has no effect.
Therefore I signed up for an account to ask for help, I hope someone can see this question.
Besides, I did an experiment:When The enemy's ship is turned into stealth, If there are our crew or enemys who is under our control(We can still see the structure of the ship at this time),
We fire beam and still hit the ship.(Maybe the ship's evade rate did not reach 100 at that time.) But does this mean that the beam gallery can ignore the evade rate and directly hit the ship? To be honest, I am not sure. But if this augmentation can defend against lasers and missiles, this is already a good achievement.