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Re: Hurray! Another multiplayer clone project. :)

Posted: Fri Apr 29, 2016 5:47 pm
by Srul
jrb00001 wrote:P.S.
Let's stop that useless discussion, we are both right.

Don't stop it! I want to make more memes about it.

Re: Hurray! Another multiplayer clone project. :)

Posted: Fri Apr 29, 2016 5:55 pm
by TheBoss
How do i make a ship?

Re: Hurray! Another multiplayer clone project. :)

Posted: Fri Apr 29, 2016 5:57 pm
by kcd.Spektor
jrb00001 wrote:Please tell me how I can solve it in an implementation independent way. I did not find one.

Well I didn't look into it(or how the launcher works), so I have no idea :D
But I'm pretty sure there's some way of getting the path to where the class was launched from(or smth like it).
If you spend enough time to research this - I have no doubt the solutuion can be found.
Though I sure don't have time for this(I'm struggling with pushing the last steps to release a0.4), and It's not that important anyway :)

kcd.Spektor wrote:"you already have that possibility in the game" but that setting does not survive a restart (with my launcher)? How can that be permanent?

Can you add the GameData.dat file to ignore list, so that it's not downloaded everytime you do a checkout, but rather just modify the server IP inside it?
That way the sound settings and player name will be saved.

P.S.
Let's stop that useless discussion, we are both right.

I agree :)

Re: Hurray! Another multiplayer clone project. :)

Posted: Fri Apr 29, 2016 6:00 pm
by kcd.Spektor
TheBoss wrote:How do i make a ship?

Checkout the tutorials(links are in my signature)

Re: Hurray! Another multiplayer clone project. :)

Posted: Fri Apr 29, 2016 6:01 pm
by TheBoss
I meant whats the key to pick your ship

Re: Hurray! Another multiplayer clone project. :)

Posted: Fri Apr 29, 2016 6:11 pm
by kcd.Spektor
TheBoss wrote:I meant whats the key to pick your ship

What does that mean?

Re: Hurray! Another multiplayer clone project. :)

Posted: Fri Apr 29, 2016 6:18 pm
by TheBoss
how to get the the shipyard and choose ships

Re: Hurray! Another multiplayer clone project. :)

Posted: Fri Apr 29, 2016 7:28 pm
by kcd.Spektor
TheBoss wrote:how to get the the shipyard and choose ships

On the starting station there's a shipyard system - the icon looks like the hacking system in FTL.
Walk over to it and use it.

Re: Hurray! Another multiplayer clone project. :)

Posted: Sat Apr 30, 2016 10:13 am
by Manters
Wow, I've been gone a while. I've read most of what I missed, and good progress looks to have been made. So yeah, guys... Very good work. Looking forward to 0.4

Re: Hurray! Another multiplayer clone project. :)

Posted: Sat Apr 30, 2016 11:45 am
by kcd.Spektor
Too bad the guys that said that they can help with mob sprites, have also gone away, and it doesn't seem like they're gona return. :(