The next update might take some time to do, because it involves refactoring of the Ship editor(this par is actually 90% done).
But it also involves a big bit of refactoring for the way the game loads it's contents(ships, systems, etc).
Right now the client and server applications had separate content data loading, which was making duplicate work.
After the refactoring all the ships and systems will be loaded from external folder(not hard coded anymore) only on the server application,
and when the client connects to the server he will download the ships and systems data from the server.
Only piece of the content that will be left on the clien side are the images of the ships and systems - which will also be loaded from external folder.
In other words this big overhaul will make it easier for me to add new content and it will make the modding of the game possible.
So it might take some more time than usual(not too much though), but it is worth it.