1. Since the game has some naration in it - like NPCs telling you what to do and where to go, someone will have to read what NPCs say and tell it to other players.
Because NPCs don't say the same thing to every player, as soon as the quest is initiated NPC will have something new to say.
I wan't all players to be aware of what's going on and where the plot leads.
So this means that all CBT players will have to be on a skype group call.
So req #1 - being able to engage in a skype group call.
Should be possible for me although my spoken english isn't that good
kcd.Spektor wrote:2. I'm not sure yet how long can a full play-through take in time. But in any case I need players that can stay in the game for at least 1-2 ours.
Because we will be playing as a team on 1 ship, and if someone just leaves as soon as we make the first 2 jumps - well this sucks.
I have time on weekends but not always (eg. not at all for this weekend). If I have time on a weekend, I could play >12h per day (with a break of 30 min after each block of 4h).
kcd.Spektor wrote:3. Enjoy playing Tachyon and not be a douche bag.
I think you know me a bit
kcd.Spektor wrote:4. I need to record the game play for the trailer, but my own laptop is quite old and probably won't handle a game recording, plus I will be controlling the server side.
So I need players that can record the game(it is important that the recording goes with the game sounds BUT without the skype talks)
No problem if the recording doesn't crash. Skype is handled on the host, the game running in a vm. Is your internet connection (especially latency) good enough to host the server? I tried that back in a0.3 or so and it didn't really work (and my internet connection at home relatively good!).