Hurray! Another multiplayer clone project. :)
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- Posts: 6
- Joined: Mon May 23, 2016 6:42 am
Re: Hurray! Another multiplayer clone project. :)
I joined the server yesterday and now I can't log in. I can connect to the server but when I enter my username and password, it won't let me in. I have checked I am entering the right things. my username is Lukas Bastonne if that helps.
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- Posts: 586
- Joined: Thu Nov 26, 2015 8:21 am
Re: Hurray! Another multiplayer clone project. :)
jrb00001 wrote:And because the database was stored in /tmp, it was deleted automatically.
Is that even legal to store any DB in a temp folder?

I've heard that in some countries they cut off your hand if you do this.

Victory143 wrote:I joined the server yesterday and now I can't log in. I can connect to the server but when I enter my username and password, it won't let me in. I have checked I am entering the right things. my username is Lukas Bastonne if that helps.
You need to register again.
Re: Hurray! Another multiplayer clone project. :)
kcd.Spektor wrote:jrb00001 wrote:And because the database was stored in /tmp, it was deleted automatically.
Is that even legal to store any DB in a temp folder?![]()
I've heard that in some countries they cut off your hand if you do this.
I do not have to create any logs (and I do not want to waste disk space on it) and it is my decision where I want to store my files (and I forgot to adjust that path which is now done). It might be different if there was a contract.
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- Posts: 6
- Joined: Mon May 23, 2016 6:42 am
Re: Hurray! Another multiplayer clone project. :)
What about my ships etc? Can I recapture them? Was everyone's account deleted or just mine?
Re: Hurray! Another multiplayer clone project. :)
Victory143 wrote:What about my ships etc? Can I recapture them? Was everyone's account deleted or just mine?
If you bought he ship at spawn, buy a new one with the same name and add "admin" to the crew. If you bought it from a trader, give me the name of he ship, the color and the name of the layout or an exact description. Also give me a list of all additional systems, the scrap (ship + character), missiles, drones and crew members. I will give the things to you as soon as possible (but that might be in 8h or so).
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- Posts: 6
- Joined: Mon May 23, 2016 6:42 am
Re: Hurray! Another multiplayer clone project. :)
Well, I had a intereptor with a burst laser II as a gun. Then I had mark 1 oxygen and a basicl laser in cargo with 50 scrap.
Re: Hurray! Another multiplayer clone project. :)
Here is an almost finished Grey Bear-turned-Rogue AI Interceptor ship. that I made because I was bored.

Hope you guys like it,
Please offer feed back

Hope you guys like it,
Please offer feed back
This is a bad signature. 

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- Posts: 6
- Joined: Mon May 23, 2016 6:42 am
Re: Hurray! Another multiplayer clone project. :)
Also my two friends had a heavy scout ship or something, it was colored in the federation colors. It had 2 dual lasers and 30~ scrap.
Re: Hurray! Another multiplayer clone project. :)
Lost the database again because of a typo while restoring a ship.
The server did spam this exception but everybody was able to play except the player who triggered it:
I had to kill the process. On restart of the server:
The server did spam this exception but everybody was able to play except the player who triggered it:
Code: Select all
[Server] Ship system model MEDBAY2 not found!
java.lang.NullPointerException
at tk.spgames.spaceteamserver.b.l(Unknown Source)
at shampoo.df.b(Unknown Source)
at shampoo.df.a(Unknown Source)
at shampoo.cD.a(Unknown Source)
at shampoo.cD.a(Unknown Source)
at tk.spgames.spaceteamserver.b.a(Unknown Source)
at tk.spgames.spaceteamserver.b.b(Unknown Source)
at tk.spgames.spaceteamserver.b.a(Unknown Source)
at shampoo.cC.f(Unknown Source)
at tk.spgames.spaceteamserver.b.af(Unknown Source)
at tk.spgames.spaceteamserver.b.run(Unknown Source)
at java.lang.Thread.run(Thread.java:745)
I had to kill the process. On restart of the server:
Code: Select all
[Server] Looking for existing universe to load
[Server] No existing universe found
[Server] Creating new universe
Re: Hurray! Another multiplayer clone project. :)
jrb00001 wrote:Lost the database again because of a typo while restoring a ship.
The server did spam this exception but everybody was able to play except the player who triggered it:Code: Select all
[Server] Ship system model MEDBAY2 not found!
java.lang.NullPointerException
at tk.spgames.spaceteamserver.b.l(Unknown Source)
at shampoo.df.b(Unknown Source)
at shampoo.df.a(Unknown Source)
at shampoo.cD.a(Unknown Source)
at shampoo.cD.a(Unknown Source)
at tk.spgames.spaceteamserver.b.a(Unknown Source)
at tk.spgames.spaceteamserver.b.b(Unknown Source)
at tk.spgames.spaceteamserver.b.a(Unknown Source)
at shampoo.cC.f(Unknown Source)
at tk.spgames.spaceteamserver.b.af(Unknown Source)
at tk.spgames.spaceteamserver.b.run(Unknown Source)
at java.lang.Thread.run(Thread.java:745)
I had to kill the process. On restart of the server:Code: Select all
[Server] Looking for existing universe to load
[Server] No existing universe found
[Server] Creating new universe
I found the cause: It was my start script which deleted some directory. Unfortunately, I changed the launcher directory to that without realizing it and the DB was deleted on every launch since this morning. This is now fixed.
There is now a backup solution implemented so that we should no longer loose any progress greater than 5 minutes (autosave interval). It does an off-site backup every full minute which means the backup should even survive the complete destruction of the server.
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