Hurray! Another multiplayer clone project. :)

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The_Bear
Posts: 225
Joined: Mon Jan 04, 2016 5:57 pm

Re: Hurray! Another multiplayer clone project. :)

Postby The_Bear » Tue May 24, 2016 6:09 pm

Victory143 wrote:Not sure if intentional, but pirates seem very op early-game. It's because they come in groups of 3 or above, and when you kill them you have to use your scrap to repair. I came across 7 pirates today in one sector!

You got a HS and your shiplevel is 12, your not in the early-game.
Victory143
Posts: 6
Joined: Mon May 23, 2016 6:42 am

Re: Hurray! Another multiplayer clone project. :)

Postby Victory143 » Tue May 24, 2016 6:54 pm

Still, they are a bit op. just asking for a nerf on the amount of them. Just make each one have more powerful guns. 7 pirate scouts is a bit stupid.
kcd.Spektor
Posts: 586
Joined: Thu Nov 26, 2015 8:21 am

Re: Hurray! Another multiplayer clone project. :)

Postby kcd.Spektor » Tue May 24, 2016 7:09 pm

Victory143 wrote:Still, they are a bit op. just asking for a nerf on the amount of them. Just make each one have more powerful guns. 7 pirate scouts is a bit stupid.

Well there's no event in the game that spawns 7 ships at the same time.
IIRC - maximum ships spawned in an event is 3 right now.
So 7 ships can only happen as a conjunction of 3 events.
Maybe there was 6 ships?(so that would be a conjunction of 2 events - which is more probbable)
Perhaps some ship entered a sector and there were 3 pirates spawned. Then another one entered the same sector and another 3 pirates folowed him there.
So that would be 6 ships.

But over all I agree events are not yet ballanced.
And I will rebalance them a bit for the next update.
EmpressLexi
Posts: 51
Joined: Sun Mar 13, 2016 3:09 am

Re: Hurray! Another multiplayer clone project. :)

Postby EmpressLexi » Tue May 24, 2016 10:58 pm

By the way, We have an IRC

Server is freenode and the Channel name is #TachyonGame
Last edited by EmpressLexi on Wed May 25, 2016 4:22 pm, edited 1 time in total.
kcd.Spektor
Posts: 586
Joined: Thu Nov 26, 2015 8:21 am

Re: Hurray! Another multiplayer clone project. :)

Postby kcd.Spektor » Wed May 25, 2016 6:29 am

EmpressLexi wrote:By the way, We have an IRC

Server is GameSurge and the Channel name is #TachyonGame

Nice! :)
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Srul
Posts: 209
Joined: Wed Feb 17, 2016 7:32 pm

Re: Hurray! Another multiplayer clone project. :)

Postby Srul » Wed May 25, 2016 8:08 am

EmpressLexi wrote:By the way, We have an IRC

Server is GameSurge and the Channel name is #TachyonGame

How to join it and stuff?
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Hak86
Posts: 108
Joined: Thu Mar 31, 2016 8:58 am

Re: Hurray! Another multiplayer clone project. :)

Postby Hak86 » Wed May 25, 2016 1:50 pm

Srul wrote:
EmpressLexi wrote:By the way, We have an IRC

Server is GameSurge and the Channel name is #TachyonGame

How to join it and stuff?

Got to Google, type in Gamesurge then press chat and it will come up with:
Username:
Chat?: #Gamesurge
Change the #Gamesurge to #TachyonGame and put in a username.
This is a bad signature. :|
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Srul
Posts: 209
Joined: Wed Feb 17, 2016 7:32 pm

Re: Hurray! Another multiplayer clone project. :)

Postby Srul » Wed May 25, 2016 2:17 pm

Hak86 wrote:
Srul wrote:How to join it and stuff?

Got to Google, type in Gamesurge then press chat and it will come up with:
Username:
Chat?: #Gamesurge
Change the #Gamesurge to #TachyonGame and put in a username.

Managed to join. Finally, i have a place to HONK!!!
EmpressLexi
Posts: 51
Joined: Sun Mar 13, 2016 3:09 am

Re: Hurray! Another multiplayer clone project. :)

Postby EmpressLexi » Wed May 25, 2016 2:22 pm

Goddamn it, I was channel op/founder and I log on this morning and jrb has op XD
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kartoFlane
Posts: 1488
Joined: Mon Jan 14, 2013 10:20 pm

Re: Hurray! Another multiplayer clone project. :)

Postby kartoFlane » Wed May 25, 2016 2:25 pm

Just putting it out there that Discord is essentially a modern equivalent of IRC, except with many more features (including voice chat)
Superluminal2 - a ship editor for FTL