Video of the RAI boss battle (cruiser view):
Hurray! Another multiplayer clone project. :)
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Re: Hurray! Another multiplayer clone project. :)
Last edited by jrb00001 on Sat May 21, 2016 3:40 pm, edited 1 time in total.
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Re: Hurray! Another multiplayer clone project. :)
Video of the boss battle (Battleship view):
https://www.youtube.com/watch?v=nC3B-gBLlas
https://www.youtube.com/watch?v=nC3B-gBLlas
- Hak86
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Re: Hurray! Another multiplayer clone project. :)
The_Bear wrote:Video of the boss battle (Battleship view):
https://www.youtube.com/watch?v=nC3B-gBLlas
Someone disliked the video.
This is a bad signature.
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Re: Hurray! Another multiplayer clone project. :)
Hak86 wrote:The_Bear wrote:Video of the boss battle (Battleship view):
https://www.youtube.com/watch?v=nC3B-gBLlas
Someone disliked the video.
RAI host
- Srul
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Re: Hurray! Another multiplayer clone project. :)
Hak86 wrote:The_Bear wrote:Video of the boss battle (Battleship view):
https://www.youtube.com/watch?v=nC3B-gBLlas
Someone disliked the video.
More dislikes incoming from all the AI guys we killed
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Re: Hurray! Another multiplayer clone project. :)
Nice!
But In all honesty, Hopefully someday we'll have epic climatic music for the final boss battle. That's one thing I found that was really missing.
But seriosuly, the RAI needs a rebalance, he wasnt hard, just very long and rather tedious. Maybe if he deployed a secret weapon when he was at 100 health...
But In all honesty, Hopefully someday we'll have epic climatic music for the final boss battle. That's one thing I found that was really missing.
But seriosuly, the RAI needs a rebalance, he wasnt hard, just very long and rather tedious. Maybe if he deployed a secret weapon when he was at 100 health...
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Re: Hurray! Another multiplayer clone project. :)
Manters wrote:But seriosuly, the RAI needs a rebalance, he wasnt hard, just very long and rather tedious. Maybe if he deployed a secret weapon when he was at 100 health...
It was not hard for the BS, but it was very dangerous to be on the cruiser. Please remember that 2/3 of the crew died! I think the length (30 min) was good because that allowed the cruiser to repair a few times and rejoin the battle. I think the balance was right for a BS and a cruiser. But if the spawn mechanism had worked...
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Re: Hurray! Another multiplayer clone project. :)
jrb00001 wrote:Manters wrote:But seriosuly, the RAI needs a rebalance, he wasnt hard, just very long and rather tedious. Maybe if he deployed a secret weapon when he was at 100 health...
It was not hard for the BS, but it was very dangerous to be on the cruiser. Please remember that 2/3 of the crew died! I think the length (30 min) was good because that allowed the cruiser to repair a few times and rejoin the battle. I think the balance was right for a BS and a cruiser. But if the spawn mechanism had worked...
The only reason I died was because I had to leave and a fire killed me while I was AFK.
This is a bad signature.
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Re: Hurray! Another multiplayer clone project. :)
jrb00001 wrote:Manters wrote:But seriosuly, the RAI needs a rebalance, he wasnt hard, just very long and rather tedious. Maybe if he deployed a secret weapon when he was at 100 health...
It was not hard for the BS, but it was very dangerous to be on the cruiser. Please remember that 2/3 of the crew died! I think the length (30 min) was good because that allowed the cruiser to repair a few times and rejoin the battle. I think the balance was right for a BS and a cruiser. But if the spawn mechanism had worked...
Hm. Hadn't considered that. Fair enough.