[MOD][WIP] FTL: Overdrive
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Re: [MOD][WIP] FTL: Overdrive
Yeah I looked at my self too pixely. Well I dont have anything better to too so like an hour tops when I figure it out how to too. Damn me and me lack of liking in tutorials
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Re: [MOD][WIP] FTL: Overdrive
God I´m an idiot have them in half an hour little bit diffrent forgot to save psd files.
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Re: [MOD][WIP] FTL: Overdrive
So here they are cant make them any smoother.
I could but the files would be over 100kb and that too damn big.
I could but the files would be over 100kb and that too damn big.
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Re: [MOD][WIP] FTL: Overdrive
Ou and it would take me a lot loger to too and its just too messi. These are as smooth as I will make them for free. But Now I have the PSD file save so if you want to change anything let me know.
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Re: [MOD][WIP] FTL: Overdrive
Updated the OP, thanks!
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Re: [MOD][WIP] FTL: Overdrive
Just happy to suport in some way. Looking forward for new updates on development
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Re: [MOD][WIP] FTL: Overdrive
I am also very excited about this one, working on making each ship fundamentally different and without access to the hardcoded sections there are limitations.
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Re: [MOD][WIP] FTL: Overdrive
Any updates?
Contribute to help save the Whales from their various diseases! *DELAYED* Should release the skeleton with the main quests attached by the end of the week (By NOV 9)! *DELAYED* Don't listen to my dates! Things always seem to come up!
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Re: [MOD][WIP] FTL: Overdrive
Is this a reverse-engineering project or you somehow got the source? Whats this about, can someone quickly fill me in?
Roses are #FF0000
Violets are #0000FF
All of our mods
are belong to you.
Violets are #0000FF
All of our mods
are belong to you.
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Re: [MOD][WIP] FTL: Overdrive
shark wrote:Is this a reverse-engineering project or you somehow got the source? Whats this about, can someone quickly fill me in?
I'm pretty sure it's a full rewrite of the game code with no reference to the original source code.