Code: Select all
<shots>1</shots>
to
Code: Select all
<shots>2</shots>
But for some reason, instead of two debris clumps, it fires a volley of six or seven individual pieces of debris. Any advice?
Code: Select all
<shots>1</shots>
Code: Select all
<shots>2</shots>
NarnKar wrote:So I've been trying to make a weapon that fires two clusters of debris. I got the Flak I blueprints and changedCode: Select all
<shots>1</shots>
toCode: Select all
<shots>2</shots>
But for some reason, instead of two debris clumps, it fires a volley of six or seven individual pieces of debris. Any advice?
dalolorn wrote:The first shot is a proper clump of debris with the amount of projectiles defined by the <projectiles> (I think it was projectiles, anyway) tag, and any shots after that act as if they were from a typical burst laser.
RAD-82 wrote:I believe dalolorn just got it backwards. Unfortunately, you can't fix this. This has been brought to the attention of the game devs, but like most modding issues, they won't really consider it while they are still doing bug fixes for the normal game.