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Re: [Tool] Superluminal 2.1.2b - FTL Ship Editor
Posted: Mon Feb 20, 2017 11:31 pm
by WhiteWeasel
How do you adjust the height of a gib so it correctly overlaps the other pieces? EDIT Never mind, found it in the ship overview.
Re: [Tool] Superluminal 2.1.2b - FTL Ship Editor
Posted: Wed Mar 15, 2017 3:02 pm
by pixelmaster
Re: [Tool] Superluminal 2.1.2b - FTL Ship Editor
Posted: Wed Mar 15, 2017 3:11 pm
by fdagpigj
Quickest fix is to not choose a weapon and instead edit the blueprints.xml.append file afterwards (taking model from the vanilla ships). Not ideal but it'll work until someone comes up with something better.
Re: [Tool] Superluminal 2.1.2b - FTL Ship Editor
Posted: Fri Mar 17, 2017 5:59 am
by pixelmaster
Just wanna ask but how do you move the axis and (move/ rotate) the textures? Its giving me a hard time
Re: [Tool] Superluminal 2.1.2b - FTL Ship Editor
Posted: Wed Mar 22, 2017 4:44 am
by Marinealver
Could this ship editor be used for editing the Boss ship at the Last stand? I want to try a simple theme mod, changing the Boss and the pursuing fleet to a different race like Mantis.
Re: [Tool] Superluminal 2.1.2b - FTL Ship Editor
Posted: Mon Apr 10, 2017 7:45 pm
by igneduptoreportabug
okay, so, on linux I can see this just fine, but on mac:
The image tabs aren't labeled like they are on Linux, and it's SUPER fucking annoying to try to guess and figure out that shit.
Two, on Linux, any number scroll, like Health and reactor power, are cut off. I have to ctrl+A Ctrl+C and then paste the number into the Description to find out the number I typed. It's really annoying.
Re: [Tool] Superluminal 2.1.2b - FTL Ship Editor
Posted: Sun Jul 02, 2017 2:40 pm
by nthroot
What exactly does vertical, horinzontal, Y and X offset do?
Re: [Tool] Superluminal 2.1.2b - FTL Ship Editor
Posted: Wed Aug 09, 2017 4:28 am
by darwinbird
good work on letting us all mod things
ps i like your pic
Re: [Tool] Superluminal 2.1.2b - FTL Ship Editor
Posted: Thu Aug 10, 2017 9:04 am
by Milksealski
Hey,
I'm on a Mac, I have the latest version of Java which is Java version 8 or something, but when i try to load the ship editor it still says i have to download the java
Plz help if you can
Re: [Tool] Superluminal 2.1.2b - FTL Ship Editor
Posted: Mon Aug 21, 2017 2:28 am
by XRatedPoetry
I'm on Windows 10 if that answers it immediately, if not; i'm having an issue with 2.1.2b wherein I cannot save (or save as), the "save location" option is empty, and I cant type in the box. Any help will be greatly appreciated
Edit: The location button was off screen for the windows size. No idea why.