Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Discuss and distribute tools and methods for modding. Moderator - Grognak
Vhati
Posts: 792
Joined: Thu Oct 25, 2012 12:01 pm

Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Postby Vhati » Fri Sep 20, 2013 2:02 pm

Scotty wrote:- where does slipstream grab the info which mods are currently installed (patch-status) on my computer?

There is no such info. Every time you patch, SMM blindly clobbers FTL's resources with its backups, then splices those dats with content from selected mods, if any.

Closest thing to a state is modorder.txt, which is only for sorting names - not remembering what was selected.


Scotty wrote:- you suggest to just sync my .ftl files. How would that work?

Use a shared pool of possible mods to patch each game independently? :roll:


Scotty wrote:-sync the patched resources.dat from FTL\resources\ to the 2nd comp

If identical games is what you're after, that'd do it. ;)
Scotty
Posts: 9
Joined: Tue Sep 17, 2013 8:18 pm

Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Postby Scotty » Fri Sep 20, 2013 2:27 pm

ok fine thanks for the help.

btw (I knwo I'm in the wrong thread):
maybe you could add a feature:
I like to sort my mods in subfolders, to describe them. could there be sth. like subfolder-support?

e.g., under \mods i could have sth like \CanBeUsedTogether ,\favorites, \test

Other ways to achieve this would be:
-for me to rename the single .ftl's
-for you to add an favorites option or grouping (could be done by giving single ftl's one or more "tags")


ciao,
S.
Vhati
Posts: 792
Joined: Thu Oct 25, 2012 12:01 pm

Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Postby Vhati » Fri Sep 20, 2013 2:53 pm

Scotty wrote:I like to sort my mods in subfolders, to describe them. could there be sth. like subfolder-support?

e.g., under \mods i could have sth like \CanBeUsedTogether ,\favorites, \test

Adding a menu to change which dir is the 'mods' folder (to a subfolder) would be the least messy way to achieve that...
I'm ambivalent, but I'll think on it some more.


In the meantime, something you can do is write scripts to run SMM from commandline, each patching a favorite combination of mods.
Scotty
Posts: 9
Joined: Tue Sep 17, 2013 8:18 pm

Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Postby Scotty » Fri Sep 20, 2013 3:06 pm

yeah. great. think about it, I would love it ;)
allanpike
Posts: 14
Joined: Fri Sep 20, 2013 10:21 pm

Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Postby allanpike » Fri Sep 20, 2013 10:24 pm

Hmmm... permission problems, lets check the readme...

Ah, here we go!

Start Menu -> Programs -> Accessories.... Okay...
Right-click "Command Prompt" to run as an admin. Done!
cd to the GMM directory. Huh??????
Vhati
Posts: 792
Joined: Thu Oct 25, 2012 12:01 pm

Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Postby Vhati » Sat Sep 21, 2013 1:55 am

allanpike wrote:Hmmm... permission problems

Nomally, you'd be able to right-click modman.exe, but it's broken.

A working replacement can be found here.


allanpike wrote:cd to the GMM directory. Huh??????

Sorry, that assumed some familiarity with commandline.
"cd" is a command to change the current directory to somewhere else.

Article: TechNet - Get the Full Path of a Folder or File in Windows 7
Or you can drag the folder onto a non-admin prompt to see its path typed out.

Also as you type in the prompt, you can hit tab one or more times will autocomplete names.


Note: GMM has a number of outstanding bugs, but it hasn't had an update since March, and likely never will again. I've made Slipstream Mod Manager to continue development.

It'll need to be run as an admin too, but the exe works.
allanpike
Posts: 14
Joined: Fri Sep 20, 2013 10:21 pm

Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Postby allanpike » Sat Sep 21, 2013 2:57 am

Oh, I see... I wish the mod list said that your mod manager is a replacement to this.
asaltedmuffin
Posts: 1
Joined: Mon Oct 07, 2013 4:12 am

Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Postby asaltedmuffin » Mon Oct 07, 2013 4:18 am

Sorry, first post on the forums.
Yeaaaah, so this has been making me real frustrated for the last 6 hours.
I have Python 2.7.3 installed, GMM 1.7.0, and I try to install the mod that comes with the GMM zip, "Beginning Scrap Advantage" or whatever. Every time I've tried to patch it, I get this message (along with "Patching Failed: see log for details")

2013-10-06 21:10:53 INFO: Grognak's Mod Manager v1.7.0
2013-10-06 21:10:53 INFO: Platform: Windows-7-6.1.7601-SP1
2013-10-06 21:10:53 INFO: Interpreter: CPython 2.7.3 (32bit)
2013-10-06 21:10:53 INFO:
2013-10-06 21:10:53 INFO: Rooting at: C:\Program Files\FTL
2013-10-06 21:10:53 INFO:
2013-10-06 21:10:53 INFO: Registering ctrl-c handler.
2013-10-06 21:10:53 INFO: Using FTL dats path from config: C:/Program Files/FTL/resources
2013-10-06 21:10:53 INFO: Background hashing finished.
2013-10-06 21:10:57 INFO:
2013-10-06 21:10:57 INFO: Patching...
2013-10-06 21:10:57 INFO:
2013-10-06 21:10:57 ERROR: [Errno 13] Permission denied: 'C:/Program Files/FTL/resources\\data.dat'
Traceback (most recent call last):
File "C:\Program Files\FTL\lib\killable_threading.py", line 99, in run
result = self._payload(*self._payload_args, **self._payload_kwargs)
File "main.py", line 782, in patch_dats
sh.copy2(bak_path, dat_path)
File "C:\Python27\lib\shutil.py", line 128, in copy2
copyfile(src, dst)
Terminus
Posts: 36
Joined: Fri Sep 27, 2013 6:36 pm
Location: Second Foundation

Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Postby Terminus » Mon Oct 07, 2013 4:27 am

asaltedmuffin wrote:Sorry, first post on the forums.
Yeaaaah, so this has been making me real frustrated for the last 6 hours.
I have Python 2.7.3 installed, GMM 1.7.0, and I try to install the mod that comes with the GMM zip, "Beginning Scrap Advantage" or whatever. Every time I've tried to patch it, I get this message (along with "Patching Failed: see log for details")

2013-10-06 21:10:53 INFO: Grognak's Mod Manager v1.7.0
2013-10-06 21:10:53 INFO: Platform: Windows-7-6.1.7601-SP1
2013-10-06 21:10:53 INFO: Interpreter: CPython 2.7.3 (32bit)
2013-10-06 21:10:53 INFO:
2013-10-06 21:10:53 INFO: Rooting at: C:\Program Files\FTL
2013-10-06 21:10:53 INFO:
2013-10-06 21:10:53 INFO: Registering ctrl-c handler.
2013-10-06 21:10:53 INFO: Using FTL dats path from config: C:/Program Files/FTL/resources
2013-10-06 21:10:53 INFO: Background hashing finished.
2013-10-06 21:10:57 INFO:
2013-10-06 21:10:57 INFO: Patching...
2013-10-06 21:10:57 INFO:
2013-10-06 21:10:57 ERROR: [Errno 13] Permission denied: 'C:/Program Files/FTL/resources\\data.dat'
Traceback (most recent call last):
File "C:\Program Files\FTL\lib\killable_threading.py", line 99, in run
result = self._payload(*self._payload_args, **self._payload_kwargs)
File "main.py", line 782, in patch_dats
sh.copy2(bak_path, dat_path)
File "C:\Python27\lib\shutil.py", line 128, in copy2
copyfile(src, dst)


Your best bet would be to switch over to Slpistream. Instructions are in the thread :)
Image
UltraMantis
Posts: 2141
Joined: Thu Sep 20, 2012 3:17 pm

Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Postby UltraMantis » Mon Oct 07, 2013 11:32 am

GMM hasn't been developed in a while. One of it's devs, Vhati, created SMM and it's highly recommended.
Report spam using the handy Report Button Mod.

Who is online

Users browsing this forum: No registered users and 13 guests