Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Discuss and distribute tools and methods for modding. Moderator - Grognak
Flamingdodo
Posts: 6
Joined: Fri Nov 30, 2012 1:25 pm

Re: Grognak's Mod Manager v1.5 (Updated Dec 19 2012!)

Postby Flamingdodo » Fri Dec 21, 2012 9:23 pm

Well every time I do it it stills says something about "a string of 8" but closes quick so is hard to see.

does anyone know why?
Macspt
Posts: 24
Joined: Wed Dec 12, 2012 8:13 pm

Re: Grognak's Mod Manager v1.5 (Updated Dec 19 2012!)

Postby Macspt » Sat Dec 22, 2012 4:26 pm

benjaminhf wrote:Could someone PLEASE, PLEASE, make a video of how to install this on mac.
There are a few post about how to do it but none of them make sence to me.
I would be so thankful if someone would make a video about how to do it.

Thanks, Benjamin


What version of Mac OSX are you running? I would be happy to make a video, but it will take me a day or two because I have to test it across multiple OSX versions.

Thanks
KC
Vincam195
Posts: 15
Joined: Mon Nov 26, 2012 10:01 pm

Re: Grognak's Mod Manager v1.5 (Updated Dec 19 2012!)

Postby Vincam195 » Sat Dec 22, 2012 8:21 pm

Macspt wrote:
benjaminhf wrote:Could someone PLEASE, PLEASE, make a video of how to install this on mac.
There are a few post about how to do it but none of them make sence to me.
I would be so thankful if someone would make a video about how to do it.

Thanks, Benjamin


What version of Mac OSX are you running? I would be happy to make a video, but it will take me a day or two because I have to test it across multiple OSX versions.

Thanks
KC


Well, I'm not the person you're talking to, but I'm having problems as well. I have an OS X 10.7.5 and when I press the patch button, the mods don't install, so I'm looking to see if I did something wrong.
Vincam195
Posts: 15
Joined: Mon Nov 26, 2012 10:01 pm

Re: Grognak's Mod Manager v1.5 (Updated Dec 19 2012!)

Postby Vincam195 » Sat Dec 22, 2012 8:42 pm

Vincam195 wrote:
Macspt wrote:
benjaminhf wrote:Could someone PLEASE, PLEASE, make a video of how to install this on mac.
There are a few post about how to do it but none of them make sence to me.
I would be so thankful if someone would make a video about how to do it.

Thanks, Benjamin


What version of Mac OSX are you running? I would be happy to make a video, but it will take me a day or two because I have to test it across multiple OSX versions.

Thanks
KC


Well, I'm not the person you're talking to, but I'm having problems as well. I have an OS X 10.7.5 and when I press the patch button, the mods don't install, so I'm looking to see if I did something wrong.


I kept trying and it did something. Although, what it did do was crash my game. I'm not sure if it's the mods or GMM but I'll try and find out.
tk2000
Posts: 6
Joined: Mon Dec 10, 2012 4:58 am

Re: Grognak's Mod Manager v1.5 (Updated Dec 19 2012!)

Postby tk2000 » Sun Dec 23, 2012 10:54 am

C:\Program Files (x86)\Steam\steamapps\common\FTL Faster Than Light>
Mechmon99 wrote:
Grognak wrote:
tk2000 wrote:Um i tried re downloading and installing...its still auto closing.

Hey, try the following steps:

1) Navigate to your modman.exe folder.
2) Hold down shift and right click on a blank area. Choose "Open command window here".
3) Type in modman.exe and press your Enter key. Tell me what error (if any) it shows in console.

@Mechmon: modman.exe must be in the same folder as ftlgame.exe. If you use steam, try C:\Program Files (x86)\Steam\steamapps\FTL Faster Than Light\

Right ok i think i got it now, except now when it launches the little window with black background and white text pops up and then closes within seconds, so is it auto closing for me too?

This is what it says


C:\Program Files (x86)\Steam\steamapps\common\FTL Faster Than Light>modman.exe
C:\Program Files (x86)\Steam\steamapps\common\FTL Faster Than Light

Traceback (most recent call last):
File "<string>", line 417, in <module>
File "D:\My Documents\projects\ftl mod man\build\pyi.win32\main\out00-PYZ.pyz\
ConfigParser", line 368, in getboolean
File "D:\My Documents\projects\ftl mod man\build\pyi.win32\main\out00-PYZ.pyz\
ConfigParser", line 607, in get
ConfigParser.NoSectionError: No section: 'settings'

C:\Program Files (x86)\Steam\steamapps\common\FTL Faster Than Light>
benjaminhf
Posts: 2
Joined: Thu Dec 20, 2012 10:00 pm

Re: Grognak's Mod Manager v1.5 (Updated Dec 19 2012!)

Postby benjaminhf » Sun Dec 23, 2012 12:41 pm

Macspt wrote:
benjaminhf wrote:Could someone PLEASE, PLEASE, make a video of how to install this on mac.
There are a few post about how to do it but none of them make sence to me.
I would be so thankful if someone would make a video about how to do it.

Thanks, Benjamin


What version of Mac OSX are you running? I would be happy to make a video, but it will take me a day or two because I have to test it across multiple OSX versions.

Thanks
KC

Hey. I run 10.7.5
If you could link me your channel that would be great.
Oh and i need a step by step video on how to do it. Thanks!
boa13
Posts: 829
Joined: Mon Sep 17, 2012 11:42 pm

Re: Grognak's Mod Manager v1.5 (Updated Dec 19 2012!)

Postby boa13 » Sun Dec 23, 2012 2:08 pm

tk2000 wrote:ConfigParser.NoSectionError: No section: 'settings'


Most likely, the configuration file for modman.exe was not found. Are you sure everything is properly installed?
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Lieber
Posts: 10
Joined: Mon Oct 22, 2012 1:39 pm

Re: Grognak's Mod Manager v1.5 (Updated Dec 19 2012!)

Postby Lieber » Sun Dec 23, 2012 6:05 pm

Looks like my first post will be asking for support! Haha!

Anyway, I'm on Mac and bought the game through Steam. I loosely followed the Mac guide but it only helped to a certain extent. I am able to launch Grognak's Mod Manager, then I click "Yes" to the "Did you purchase FTL through Steam?" prompt. After that, the window opens, but no mods appear.

I placed the /mods folder into the /Resources/ folder, the /Contents/ folder and the /FTL/ folder. None of them worked. I also placed all the files from the download into the correct directories (from what I can tell) except the modman.exe and the readme files.

Did anyone have this problem and was able to fix it?
Played 11 hours. Still haven't beaten the Flagship.
Xenith88
Posts: 1
Joined: Sun Dec 23, 2012 10:13 pm

Re: Grognak's Mod Manager v1.5 (Updated Dec 19 2012!)

Postby Xenith88 » Sun Dec 23, 2012 10:28 pm

Grognak!!! Can you please PM me please? I have an awkward issue and I am moderately computer savvy. Trying to understand this problem so I can resolve it and NORMALLY I do this on my own without anyone helping me out but... this is just awkward. You'll see what I mean.

-X
Grognak
Posts: 172
Joined: Tue Sep 18, 2012 9:42 pm

Re: Grognak's Mod Manager v1.5 (Updated Dec 19 2012!)

Postby Grognak » Mon Dec 24, 2012 2:16 am

Sorry for all those having problems with the Mac version. I'll try to see about releasing a new version after the holidays.

@X: Go ahead and PM me if you can't post the issue on the thread. (I can't imagine what would be "awkward" enough to not be able to post :lol: )