Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Discuss and distribute tools and methods for modding. Moderator - Grognak
Mechmon99
Posts: 8
Joined: Thu Dec 20, 2012 7:01 pm

Re: Grognak's Mod Manager v1.5 (Updated Dec 19 2012!)

Postby Mechmon99 » Thu Dec 20, 2012 7:05 pm

Grognak im having problems finding my FTL game file, I own FTL through Steam, im trying to install your mod manager, PLEASE HELP.
Thank you
boa13
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Location: Nantes, France

Re: Grognak's Mod Manager v1.5 (Updated Dec 19 2012!)

Postby boa13 » Thu Dec 20, 2012 7:43 pm

Mechmon99, are you playing on Windows, Mac, or Linux?
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nilz
Posts: 2
Joined: Thu Dec 20, 2012 5:49 pm

Re: Grognak's Mod Manager v1.5 (Updated Dec 19 2012!)

Postby nilz » Thu Dec 20, 2012 7:57 pm

boa13 wrote:I'm not sure the double-backslash is the problem, it is most likely a minor display issue with GMM (like many languages, Python uses a single backslash for special purposes, so it uses double-backslash in places where one backslash was; and of course when it manipulates the files, it knows to treat the double-backslash as a single one).

Maybe it is just that the directory D:\Program Files (x86)\Steam\steamapps\common\FTL Faster Than Light\mods does not exist? If not, try to create the "mods" directory inside the "FTL Faster Than Light" directory, and then re-run GMM.

damn, I copied everything from the GMM folder to the FTL folder but I must have forgot about the mods folder :oops: ... everything's sorted now, thanks!
Mechmon99
Posts: 8
Joined: Thu Dec 20, 2012 7:01 pm

Re: Grognak's Mod Manager v1.5 (Updated Dec 19 2012!)

Postby Mechmon99 » Thu Dec 20, 2012 8:23 pm

boa13 wrote:Mechmon99, are you playing on Windows, Mac, or Linux?

Im playing on windows... i found my game file, and put GMM in the same file as the game.exe but it wont launch, saying its not in the same file...
Grognak
Posts: 172
Joined: Tue Sep 18, 2012 9:42 pm

Re: Grognak's Mod Manager v1.5 (Updated Dec 19 2012!)

Postby Grognak » Thu Dec 20, 2012 8:28 pm

tk2000 wrote:Um i tried re downloading and installing...its still auto closing.

Hey, try the following steps:

1) Navigate to your modman.exe folder.
2) Hold down shift and right click on a blank area. Choose "Open command window here".
3) Type in modman.exe and press your Enter key. Tell me what error (if any) it shows in console.

@Mechmon: modman.exe must be in the same folder as ftlgame.exe. If you use steam, try C:\Program Files (x86)\Steam\steamapps\FTL Faster Than Light\
Mechmon99
Posts: 8
Joined: Thu Dec 20, 2012 7:01 pm

Re: Grognak's Mod Manager v1.5 (Updated Dec 19 2012!)

Postby Mechmon99 » Thu Dec 20, 2012 8:36 pm

Grognak wrote:
tk2000 wrote:Um i tried re downloading and installing...its still auto closing.

Hey, try the following steps:

1) Navigate to your modman.exe folder.
2) Hold down shift and right click on a blank area. Choose "Open command window here".
3) Type in modman.exe and press your Enter key. Tell me what error (if any) it shows in console.

@Mechmon: modman.exe must be in the same folder as ftlgame.exe. If you use steam, try C:\Program Files (x86)\Steam\steamapps\FTL Faster Than Light\

Right ok i think i got it now, except now when it launches the little window with black background and white text pops up and then closes within seconds, so is it auto closing for me too?
Mechmon99
Posts: 8
Joined: Thu Dec 20, 2012 7:01 pm

Re: Grognak's Mod Manager v1.5 (Updated Dec 19 2012!)

Postby Mechmon99 » Thu Dec 20, 2012 8:40 pm

I followed those steps with the command windo and im getting a nosectionerror: No section: 'settings'
Grognak
Posts: 172
Joined: Tue Sep 18, 2012 9:42 pm

Re: Grognak's Mod Manager v1.5 (Updated Dec 19 2012!)

Postby Grognak » Thu Dec 20, 2012 9:57 pm

Please make sure you're copying the entire contents of GMM over (including the .ini, mods folder, etc) :)
benjaminhf
Posts: 2
Joined: Thu Dec 20, 2012 10:00 pm

Re: Grognak's Mod Manager v1.5 (Updated Dec 19 2012!)

Postby benjaminhf » Thu Dec 20, 2012 10:06 pm

Could someone PLEASE, PLEASE, make a video of how to install this on mac.
There are a few post about how to do it but none of them make sence to me.
I would be so thankful if someone would make a video about how to do it.

Thanks, Benjamin
Mechmon99
Posts: 8
Joined: Thu Dec 20, 2012 7:01 pm

Re: Grognak's Mod Manager v1.5 (Updated Dec 19 2012!)

Postby Mechmon99 » Thu Dec 20, 2012 10:18 pm

Grognak wrote:Please make sure you're copying the entire contents of GMM over (including the .ini, mods folder, etc) :)

OHHHHHH well that would have been nice to know from the beginning... now im good. lol thanks

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