New weapon animation color schemes

Discuss and distribute tools and methods for modding. Moderator - Grognak
rannl
Posts: 335
Joined: Sun Nov 25, 2012 11:13 pm

Re: New weapon animation color schemes

Postby rannl » Thu Mar 27, 2014 7:19 pm

The wise Sten wrote:Sup p? Low ou?

what r thos pls tell meh or i send mah mantis buds to kil u ´,:J


You'll have to ask Sleepy. I just added the weapon colors.
agigabyte
Posts: 551
Joined: Fri May 31, 2013 1:59 am

Re: New weapon animation color schemes

Postby agigabyte » Thu Mar 27, 2014 7:24 pm

The wise Sten wrote:Sup p? Low ou?

what r thos pls tell meh or i send mah mantis buds to kil u ´,:J



Low output maybe? Also, Daf*q did I just read?
The wise Sten
Posts: 31
Joined: Tue Dec 24, 2013 9:52 pm

Re: New weapon animation color schemes

Postby The wise Sten » Thu Mar 27, 2014 10:04 pm

agigabyte wrote:
The wise Sten wrote:Sup p? Low ou?

what r thos pls tell meh or i send mah mantis buds to kil u ´,:J



Low output maybe? Also, Daf*q did I just read?


An attempt at being funny by completely removing grammar. It failed very miserably.

Also, since there totally are trees in space, we need ecological (possibly radioactive), super GREEN weapons! :mrgreen:
rannl
Posts: 335
Joined: Sun Nov 25, 2012 11:13 pm

Re: New weapon animation color schemes

Postby rannl » Fri Mar 28, 2014 10:49 am

I'm for the environment, sure ;)

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EDIT: kinda look like zoltan weapons, don't you think?
MightyKebab
Posts: 90
Joined: Sun Dec 15, 2013 3:00 pm

Re: New weapon animation color schemes

Postby MightyKebab » Fri Mar 28, 2014 2:02 pm

rannl wrote:I'm for the environment, sure ;)

Image
Image

EDIT: kinda look like zoltan weapons, don't you think?




The beam charge-colour doesn't fit very well. You should try changing it to yellow.
rannl
Posts: 335
Joined: Sun Nov 25, 2012 11:13 pm

Re: New weapon animation color schemes

Postby rannl » Fri Mar 28, 2014 3:03 pm

MightyKebab wrote:
rannl wrote:I'm for the environment, sure ;)

Image
Image

EDIT: kinda look like zoltan weapons, don't you think?




The beam charge-colour doesn't fit very well. You should try changing it to yellow.


Coming right up:
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Image
MightyKebab
Posts: 90
Joined: Sun Dec 15, 2013 3:00 pm

Re: New weapon animation color schemes

Postby MightyKebab » Fri Mar 28, 2014 5:46 pm

rannl wrote:
MightyKebab wrote:
rannl wrote:I'm for the environment, sure ;)

Image
Image

EDIT: kinda look like zoltan weapons, don't you think?




The beam charge-colour doesn't fit very well. You should try changing it to yellow.


Coming right up:
Image
Image


Nice work!
rannl
Posts: 335
Joined: Sun Nov 25, 2012 11:13 pm

Re: New weapon animation color schemes

Postby rannl » Mon Mar 31, 2014 2:24 pm

Hey there humans, manti, zoltans and what not :)
Have any more ideas from weapon colors/textures?
The wise Sten
Posts: 31
Joined: Tue Dec 24, 2013 9:52 pm

Re: New weapon animation color schemes

Postby The wise Sten » Mon Mar 31, 2014 5:16 pm

Dark weapons. Make them almost pitch black with extra red charge indicators.

Inverted colors would be silly.

Keep it up!
rannl
Posts: 335
Joined: Sun Nov 25, 2012 11:13 pm

Re: New weapon animation color schemes

Postby rannl » Mon Mar 31, 2014 9:40 pm

The wise Sten wrote:Dark weapons. Make them almost pitch black with extra red charge indicators.

Inverted colors would be silly.

Keep it up!


Can't get darker then this. It'll be hard seeing 'em in space when their not charged....

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The missiles got a nice look too:
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