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Rebels & Feds enhanced

Posted: Fri Nov 29, 2013 4:47 am
by agigabyte
This is the development thread for my mod.

It will have a Federation type A and Rebel type B for each ship.

Rebel Drone Corvette Images: http://steamcommunity.com/sharedfiles/f ... =198991609

Rebel standard frigate images http://steamcommunity.com/sharedfiles/f ... =199660202

Fed Heavy frigate http://steamcommunity.com/sharedfiles/f ... =199664212


I will only be doing the vanilla graphics for now as my photoshop trial expired.

Re: Rebels & Feds enhanced

Posted: Fri Nov 29, 2013 6:28 am
by CrashSanders
agigabyte wrote:I will only be doing the vanilla graphics for now as my photoshop trial expired.

Why don't you download Photoshop from Torrents?

Re: Rebels & Feds enhanced

Posted: Fri Nov 29, 2013 7:14 am
by agigabyte
Because I might fix that soon, until then I have 11 (I think) ships. Good night.

Re: Rebels & Feds enhanced

Posted: Sat Nov 30, 2013 11:57 pm
by agigabyte
Here are the ships I will use


Ship Hull image Replaces

Strike Corvette unknown Kestrel

Drone corvette Rigger Stealth

Light frigate Old fighter Mantis

Standard Frigate Fighter Engi

Heavy Frigate Kestrel Fed

Destroyer unknown Slug

Cruiser Fed Rock

Battlecruiser CE Destroyer Zoltan

Battleship CE Elite Cruiser Crystal

Re: Rebels & Feds enhanced

Posted: Sun Dec 01, 2013 7:20 am
by R4V3-0N
maybe keep it a bit more professional and give it vanilla room sizes?
also I can understand you are using placeholder images at the moment but when you get on to your real deal, I do not think putting rooms inside engines would be a good idea.

Re: Rebels & Feds enhanced

Posted: Sun Dec 01, 2013 1:23 pm
by agigabyte
R4V3-0N wrote:maybe keep it a bit more professional and give it vanilla room sizes?
also I can understand you are using placeholder images at the moment but when you get on to your real deal, I do not think putting rooms inside engines would be a good idea.



As I am not stretching graphics, I will keep the 4x1 rooms. I will however move the layout around to fit better.

Re: Rebels & Feds enhanced

Posted: Mon Dec 02, 2013 1:21 am
by agigabyte
My newest ship is the fed strike corvette, it has strong weapons: a halberd beam and a burst laser 2, along with l4 engines. It does not start with shields, and cannot get drones or artillery; the shields start at L1, meaning you have to spend 280 scrap just to get them up, plus you have 8 hull. :twisted:

I have not gotten balanced to the point of taking a pic.


In other news, the ships are slightly more powerful than vanilla, so the mod is now being balanced for use with infinite space.