NewAgeOfPower wrote:The following test code worked, but acted VERY oddly (not as intended), then stopped working (crashing to desktop immediately upon game start).
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I'm guessing I didn't turn ghosts on or something, but an analysis of Blueprints.xml reveals nothing...
Ghosts should just work. I didn't do anything to enable them for my mod (Feel free to dissect the files for the Black Opal, Haunted Rigger). The only thing that jumps out at me is your naming your ghost and making her female. I never set a gender for my ghosts and for all I know you can't.
I'm not sure but I don't think I've ever seen a female ghost on my ship, and I *think* they're actually faded out rebels who are all male.