awesome its working fine now i already build a ship.
and the game crashed when i tried to use (standard) weapons.
no picture appears in the weapon selection/targeting system.
its says runtime error!
Program:c:\program 86x\steam\steamapps /\commom\ftl faster than light\ FTL game,exe
this application has requested the runtime to terminate it in an unusual way.
please contact the application's support team for more information.
anyone know what this is?
ship editor problems
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- Posts: 39
- Joined: Sun Jul 28, 2013 2:55 pm
Re: ship editor problems
I did follow the awesome subscriber special from vanguardofvalor tutorial. except i did use only what was in the
standard ftl folders.
standard ftl folders.
- kartoFlane
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Re: ship editor problems
Have you packed the .ftl file yourself, or did you just export the ship from superluminal and patched that into the game?
In case of the former, it may be either wrong directory structure, or you're using a whole .xml file instead of a .xml.append
In case of the former, it may be either wrong directory structure, or you're using a whole .xml file instead of a .xml.append
Superluminal2 - a ship editor for FTL
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Re: ship editor problems
i did zip it yes. is that a problem?
( i guess so)
( i guess so)
- kartoFlane
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Re: ship editor problems
If you've edited it by hand, you may have put something in the wrong place, or named a file wrong (generally all non-shipname files should have the .xml.append extension)
Typos in the xml files are also quite likely cause of crashes.
Typos in the xml files are also quite likely cause of crashes.
Superluminal2 - a ship editor for FTL
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Re: ship editor problems
aha shame
i am not good with pc's. i only use them to game
So scripting i dont know how to do that.
Btw did zip only the data and resources file to the mod folder so i could test it
i am not good with pc's. i only use them to game
So scripting i dont know how to do that.
Btw did zip only the data and resources file to the mod folder so i could test it
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Re: ship editor problems
Check out: http://ftlwiki.com/wiki/Modding_Ships
and
viewtopic.php?f=12&t=14334&p=44767#p44766
That might explain a lot about how ship modding works and how to pack files. Take it step by step, it's very easy to make multiple changes and end up with a mod that crashes. Finding the problem can be very hard when you have no clue what change caused it. There will be crashes.
and
viewtopic.php?f=12&t=14334&p=44767#p44766
That might explain a lot about how ship modding works and how to pack files. Take it step by step, it's very easy to make multiple changes and end up with a mod that crashes. Finding the problem can be very hard when you have no clue what change caused it. There will be crashes.
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Re: ship editor problems
yeah i thought of that already, that modding is hard as nails
thanks for the link ultra mantis
Respect to all modd makers out there. keep up the good work!
altough i know how the basics work thanks to http://www.youtube.com/watch?v=A31U0CtvU0w. (a video tuturial)
if somene tells me how to make a link of it, thats awesome : )
thanks for the link ultra mantis
Respect to all modd makers out there. keep up the good work!
altough i know how the basics work thanks to http://www.youtube.com/watch?v=A31U0CtvU0w. (a video tuturial)
if somene tells me how to make a link of it, thats awesome : )
Last edited by Rworqx on Wed Aug 14, 2013 4:36 pm, edited 1 time in total.
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Re: ship editor problems
How fitting that modding FTL is also set to Normal difficulty...
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Re: ship editor problems
did someone eneble link mode?
thank you
and yes i tried to mod.
no succes not even close to a beginning of a mod (didnt understand it )
thank you
and yes i tried to mod.
no succes not even close to a beginning of a mod (didnt understand it )