LCARS UI mod

Discuss and distribute tools and methods for modding. Moderator - Grognak
NeoTechni
Posts: 13
Joined: Tue Jun 04, 2013 7:16 am

LCARS UI mod

Postby NeoTechni » Tue Jun 11, 2013 3:52 am

Download: http://sites.google.com/site/programalpha11/home/lcars-ftl-mod/LCARS.ftl?attredirects=0&d=1
Note: The screenshots are from older versions. And I was requested to remove the Romulan background

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Vhati
Posts: 792
Joined: Thu Oct 25, 2012 12:01 pm

Re: LCARS UI mod

Postby Vhati » Tue Jun 11, 2013 5:34 am

Those images didn't load for me when embedded in the forum.

Here are the urls, for anyone else with that problem.
https://sites.google.com/site/programal ... -mod/1.jpg
https://sites.google.com/site/programal ... -mod/2.jpg
speedoflight
Posts: 660
Joined: Mon Feb 18, 2013 11:08 am

Re: LCARS UI mod

Postby speedoflight » Tue Jun 11, 2013 12:17 pm

I love the welcome screen lol. Good job there, too bad u didnt work on the weapon ui and so on as well.
My currently mods / wips ->
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NeoTechni
Posts: 13
Joined: Tue Jun 04, 2013 7:16 am

Re: LCARS UI mod

Postby NeoTechni » Tue Jun 11, 2013 4:08 pm

I will be. I plan to do the entire GUI
This is just what i got done in 3 days

Dont suppose you know where the squares that surround the people/weapon/drone names are in the images?
speedoflight
Posts: 660
Joined: Mon Feb 18, 2013 11:08 am

Re: LCARS UI mod

Postby speedoflight » Tue Jun 11, 2013 11:53 pm

NeoTechni wrote:I will be. I plan to do the entire GUI
This is just what i got done in 3 days

Dont suppose you know where the squares that surround the people/weapon/drone names are in the images?


The "squares" are hardcoded as far as i know, u cant change em (sadly), the only thing u can change is the big square around em.. (the one that reaches all the weapon slots).

About the gui, it will be a really great addition for my mod (see below). When u finish it if u want (or u consider my star trek mod worthy of include your mod ;) ), we can include it on my mod and of course give all the credits to you (but im afraid my mod is a little "abandoned" for the community but anyways). When i started it, i asked for people willing to participate in events, gui and something else, but even if a couple of people agreed, i never saw em again lol. Anyways, good job and keep it going!.
My currently mods / wips ->
ImageImage
speedoflight
Posts: 660
Joined: Mon Feb 18, 2013 11:08 am

Re: LCARS UI mod

Postby speedoflight » Mon Jun 17, 2013 11:52 am

Thanks, but in the end, im afraid its possible that i will stop modding for FTL soon, so i dont think i will be able to include your mod in my star trek one.

But its glad to see u keep working on it. Good luck!

Tip. You really should post images, since people will not even look at the mod if they need to download a screenshot just to see it. :( and a lot of people doesnt even know wat lscars means.. ;)
My currently mods / wips ->
ImageImage
NeoTechni
Posts: 13
Joined: Tue Jun 04, 2013 7:16 am

Re: LCARS UI mod

Postby NeoTechni » Mon Jun 17, 2013 3:23 pm

I did post images.... Hence the new screens
Omen267901
Posts: 31
Joined: Thu May 30, 2013 10:22 pm

Re: LCARS UI mod

Postby Omen267901 » Mon Jun 17, 2013 4:20 pm

NeoTechni wrote:I did post images.... Hence the new screens


Yes, but it says you have to download them. Use imgur or something.
NeoTechni
Posts: 13
Joined: Tue Jun 04, 2013 7:16 am

Re: LCARS UI mod

Postby NeoTechni » Mon Jun 17, 2013 4:26 pm

It doesn't tell me that.