Download: http://sites.google.com/site/programalpha11/home/lcars-ftl-mod/LCARS.ftl?attredirects=0&d=1
Note: The screenshots are from older versions. And I was requested to remove the Romulan background
LCARS UI mod
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- Posts: 13
- Joined: Tue Jun 04, 2013 7:16 am
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- Posts: 792
- Joined: Thu Oct 25, 2012 12:01 pm
Re: LCARS UI mod
Those images didn't load for me when embedded in the forum.
Here are the urls, for anyone else with that problem.
https://sites.google.com/site/programal ... -mod/1.jpg
https://sites.google.com/site/programal ... -mod/2.jpg
Here are the urls, for anyone else with that problem.
https://sites.google.com/site/programal ... -mod/1.jpg
https://sites.google.com/site/programal ... -mod/2.jpg
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- Posts: 660
- Joined: Mon Feb 18, 2013 11:08 am
Re: LCARS UI mod
I love the welcome screen lol. Good job there, too bad u didnt work on the weapon ui and so on as well.
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- Posts: 13
- Joined: Tue Jun 04, 2013 7:16 am
Re: LCARS UI mod
I will be. I plan to do the entire GUI
This is just what i got done in 3 days
Dont suppose you know where the squares that surround the people/weapon/drone names are in the images?
This is just what i got done in 3 days
Dont suppose you know where the squares that surround the people/weapon/drone names are in the images?
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- Posts: 660
- Joined: Mon Feb 18, 2013 11:08 am
Re: LCARS UI mod
NeoTechni wrote:I will be. I plan to do the entire GUI
This is just what i got done in 3 days
Dont suppose you know where the squares that surround the people/weapon/drone names are in the images?
The "squares" are hardcoded as far as i know, u cant change em (sadly), the only thing u can change is the big square around em.. (the one that reaches all the weapon slots).
About the gui, it will be a really great addition for my mod (see below). When u finish it if u want (or u consider my star trek mod worthy of include your mod ), we can include it on my mod and of course give all the credits to you (but im afraid my mod is a little "abandoned" for the community but anyways). When i started it, i asked for people willing to participate in events, gui and something else, but even if a couple of people agreed, i never saw em again lol. Anyways, good job and keep it going!.
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- Posts: 13
- Joined: Tue Jun 04, 2013 7:16 am
Re: LCARS UI mod
Sure. Sounds good to me
Version 3 has been posted with a ton of changes.
New screens:
https://sites.google.com/site/programalpha11/home/lcars-ftl-mod/2.jpg?attredirects=0
https://sites.google.com/site/programalpha11/home/lcars-ftl-mod/3.jpg?attredirects=0
https://sites.google.com/site/programalpha11/home/lcars-ftl-mod/4.jpg?attredirects=0
Version 3 has been posted with a ton of changes.
New screens:
https://sites.google.com/site/programalpha11/home/lcars-ftl-mod/2.jpg?attredirects=0
https://sites.google.com/site/programalpha11/home/lcars-ftl-mod/3.jpg?attredirects=0
https://sites.google.com/site/programalpha11/home/lcars-ftl-mod/4.jpg?attredirects=0
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- Posts: 660
- Joined: Mon Feb 18, 2013 11:08 am
Re: LCARS UI mod
Thanks, but in the end, im afraid its possible that i will stop modding for FTL soon, so i dont think i will be able to include your mod in my star trek one.
But its glad to see u keep working on it. Good luck!
Tip. You really should post images, since people will not even look at the mod if they need to download a screenshot just to see it. and a lot of people doesnt even know wat lscars means..
But its glad to see u keep working on it. Good luck!
Tip. You really should post images, since people will not even look at the mod if they need to download a screenshot just to see it. and a lot of people doesnt even know wat lscars means..
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- Posts: 13
- Joined: Tue Jun 04, 2013 7:16 am
Re: LCARS UI mod
I did post images.... Hence the new screens
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- Posts: 31
- Joined: Thu May 30, 2013 10:22 pm
Re: LCARS UI mod
NeoTechni wrote:I did post images.... Hence the new screens
Yes, but it says you have to download them. Use imgur or something.
Twitch: http://www.twitch.tv/omen267901
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- Posts: 13
- Joined: Tue Jun 04, 2013 7:16 am
Re: LCARS UI mod
It doesn't tell me that.