Thunderr wrote:speedoflight wrote:Maximum reactor power is the maximum quantity of active bars u start with (so this is wat u want), not the maximum a ship can handle...
Really? I set it to six and it gave me six bars maximum and six bars to start. I'll play around with it and see if that's right.
Maybe i explained it wrong, lets see. If u put a maxpower ammount = 10. U will have 10 power bars (total, between used and not used) so if u turn off every system, u should have those 10 powers bars available for use. If u turn on the medbay that requires 1 power bar, then u will have 10 power bars, 9 of em available. And so on.. thats is how it works, almost that is wat i think, maybe im wrong.. i really never put too much thinking on that..