[TUTORIAL] Creating Player Ships with FTLEdit
Posted: Mon Dec 31, 2012 4:27 pm
Hi all. I'm happy to announce I've created a 12-step tutorial on using FTLEdit to create a playable ship. This takes you from installing FTLEdit and GMM, through creating the layout and setting the options (pretty briefly), and then through the bits that FTLEdit doesn't do for you, like setting weapon mounts, shield images, room images, making a cloak image, and brief mentions of miniships and gibs.
If there's some relevant topic that you think I've skipped over too quickly, I'm happy to enhance it as people suggest.
This emerged from someone asking me "what steps I followed from start to finish" and I realised it was getting rather too big for a single email or forum post. So I thought I'd provide it as a resource for the community. Hopefully this should help people to make some awesome ships for us to try out
View the tutorial at: http://toothycat.net/~hologram/FTL/Ship ... orial.html
If there's some relevant topic that you think I've skipped over too quickly, I'm happy to enhance it as people suggest.
This emerged from someone asking me "what steps I followed from start to finish" and I realised it was getting rather too big for a single email or forum post. So I thought I'd provide it as a resource for the community. Hopefully this should help people to make some awesome ships for us to try out

View the tutorial at: http://toothycat.net/~hologram/FTL/Ship ... orial.html