yep, works for me too.
thanks for the quick fix.
[Modding] FTL UnPacker 1.0.1 - .dat un- and repacker GUI
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Re: [Modding] FTL UnPacker 1.0.1 - .dat un- and repacker GUI
Didero wrote:Apparently the problem was caused by you using Java 6
Well this is gonna confuse you, but I'm already using Java 7. So heck knows what's going on there then.
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Re: [Modding] FTL UnPacker 1.0.1 - .dat un- and repacker GUI
Disc10 wrote:Didero wrote:Apparently the problem was caused by you using Java 6
Well this is gonna confuse you, but I'm already using Java 7. So heck knows what's going on there then.
That IS puzzling, yeah. Do you have both Java 6 and 7 installed? And is the "Could not find main class" the only line of the error thrown? Typically with Java there's a few lines when it errors out.
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Re: [Modding] FTL UnPacker 1.0.1 - .dat un- and repacker GUI
I only have Java 7 installed and this was the only error I got (I ran the original one again to show this):

So yea, bizarre. I dunno about you but I hate it when I fix a problem but don't know how.
I'm happy the problem is fixed, but infuriated that the reason is still beyond me! XD

So yea, bizarre. I dunno about you but I hate it when I fix a problem but don't know how.

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Re: [Modding] FTL UnPacker 1.0.1 - .dat un- and repacker GUI
Oh, so 1.0.1 is working for you then?
I was a bit confused there.
Good to hear it's working now though!
I was a bit confused there.
Good to hear it's working now though!
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Re: [Modding] FTL UnPacker 1.0.1 - .dat un- and repacker GUI
I keep getting a java.io.EOFException message that pops up every time I try to unpack
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Re: [Modding] FTL UnPacker 1.0.1 - .dat un- and repacker GUI
If I unpack a fresh data.dat and repack it it loses about 7kb and the game get an error on start up, any idea why?
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Re: [Modding] FTL UnPacker 1.0.1 - .dat un- and repacker GUI
Repent wrote:I keep getting a java.io.EOFException message that pops up every time I try to unpack
Are you using the original, unaltered .dat files? The only reason I can think of at the moment for an error like that is if the file index at the start of the .dat file describes more files than the .dat file contains.
DarkKenji wrote:If I unpack a fresh data.dat and repack it it loses about 7kb and the game get an error on start up, any idea why?
The fact that it shrinks is because the original data.dat file has a bloated index at the start, which UnPacker removes. This shouldn't cause the game to crash though. What is the exact error?
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Re: [Modding] FTL UnPacker 1.0.1 - .dat un- and repacker GUI
How do you start this? All I see is a readme and a .jar file.