OP Flagship Mod

Distribute and discuss mods that are functional. Moderator - Grognak
mathchamp93
Posts: 1
Joined: Tue Mar 16, 2021 1:40 am

OP Flagship Mod

Postby mathchamp93 » Tue Mar 16, 2021 2:02 am

Ever thought that the regular flagship was too easy to defeat? Or are you just looking for a bigger challenge? Try defeating this OP Flagship.

This Flagship features (highlight to see):

  • Flagship has all systems on all phases - except for the pieces that get blown off between phases. So you need to deal with drones in phase 1, and hacking, mind control, and boarding on every phase.
  • Flagship has random normal weapons in addition to its artilleries.
  • Chain artilleries (except on Easy). They'll reload faster and faster as the fight goes on, except for the beam which will ramp up in damage over time instead.
  • On Hard, the artilleries are faster - level 4 in every phase, and the boss gets three automated reloaders for the final phase.
  • More hull, depending on the difficulty.
  • Phase 2 normal drones (not power surge) are buffed. Phase 1's drones are different from phase 2's.
  • The flagship receives crew reinforcements on phases 2 and 3, so even if you kill the crew on phase 1, you'll have more to deal with. And if you run away and come back, they'll get even more crew!


Download Link

You do not need Hyperspace for the non-Multiverse version this mod.

Multiverse Version
Alvarin
Posts: 71
Joined: Wed Oct 10, 2012 5:54 am

Re: OP Flagship Mod

Postby Alvarin » Sat Mar 27, 2021 12:50 pm