[Ship][Hyperspace] Among Us Skeld Mod

Distribute and discuss mods that are functional. Moderator - Grognak
Z_Ace
Posts: 7
Joined: Mon Nov 23, 2020 7:50 pm

[Ship][Hyperspace] Among Us Skeld Mod

Postby Z_Ace » Sat Dec 19, 2020 2:45 am

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Video: https://www.youtube.com/watch?v=PHmEm-IEKRg

Play offline with 1 player(s) as you attempt to hold your spaceship together and return back to HQ, but beware as one will be an impostor bent on slacking on repair duty!

Crewmates can win keeping the ship in order with 2.0 repair speed and 1.2 movement speed.

The Impostor can use 2.0 combat damage and 1.2 movement speed to cause chaos on the enemy ship, making for easier kills and better rewards.
Note that impostors have no penalty to putting out fires. It'd be real sus if they couldn't handle emergencies!

There are A B C versions of the ship. Each has the same room layout, but they start with different room load outs and different crew.
Skeld A is basically the Kestrel, Skeld B has a 2 square teleporter a drone system (drones not included -- procure on site), and Skeld C has a 4 square teleporter and a clone bay.


This mod is installed with the Slipstream mod manager: https://www.subsetgames.com/forum/viewtopic.php?t=17102
It also requires the Hyperspace mod to work: viewtopic.php?t=35095
hyperspace.ftl is not itself required, so long as the hard-coded features have been installed

Current version: 1.4
Link: https://mega.nz/file/DDRRzKCC#ew52bqxQg ... _YN_0k30HI

Version History:

1.4 Updated to work with the newest version of Hyperspace (ver 0.5.6).
1.3 Corrected a mislabeled file.
1.2 Modified the ship layouts. They should each be stronger on the whole, as well as more in line with the base game ships. Additionally modified a couple graphics.
1.1 Corrected some "glow" files.
1.0 first release