["Overhaul"] STL: Smaller Than Light [2.0]

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ThePersonFromSteam
Posts: 85
Joined: Sat Nov 19, 2016 12:34 am

["Overhaul"] STL: Smaller Than Light [2.0]

Postby ThePersonFromSteam » Sun Nov 29, 2020 2:03 am

Welcome to my newest mod! STL: Smaller Than Light!
The theme of this mod is making things that fit the small and deadly theme, or made with little thought at this point.

It is optimal to use Hyperspace, I have not included it in the release.
Download 2.0: https://www.mediafire.com/file/slw2j54dy6bh55p/Release_2.0.zip/file
Download the old versions at our Discord: https://discord.gg/hFvWxn69D6

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Changelog:
2.0: Did some rebalancing, bug fixes, and added new shit. Robot Mantis.
1.1: Fixed leftover glow on Engi A, Added a weapon and a Ship with no code assign to them, You can extract the .ftl to find them.
1.0: Release of this nightmare.


What we have currently:
6 New Ships! Including transports, Mantis Fighters.
11 New Weapons! Featuring Crystal weapons, a Reskin, an ion beam, a Special Artillery, a Bolt Action weapon, and some "simple" weapons.
A new Augment! You can only use it at exit beacons and can fuse more fuel!
A new Race! Mantis Robot! Slow as a human, strong as a regular mantis, but heartier than both of them.
New Events! You have a chance to encounter one of the new enemies, an Auto Slug who is out to kill anything that isn't a slug. And a chance to become extremely bored.

Known Problems:
Lack of thumbnails, ship miss-alignment, and spelling errors. (Thanks Hyperspace.)

Image
Last edited by ThePersonFromSteam on Thu Jun 09, 2022 1:12 pm, edited 1 time in total.

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Okayish Modder, and a terrible splicer; but i did throw my share in Project Coal, and helped in Multiverse.
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AdmiralBilly
Posts: 19
Joined: Tue Aug 18, 2020 10:39 pm

Re: ["Overhaul"] STL: Smaller Than Light [2.0]

Postby AdmiralBilly » Tue Dec 08, 2020 1:26 am

STL: making small ships and small-brain ideas

I can say this because some of these ideas are *my* small-brain ideas