Small bug fix mod

Distribute and discuss mods that are functional. Moderator - Grognak
MantisManMike
Posts: 69
Joined: Tue Dec 12, 2017 6:29 pm

Small bug fix mod

Postby MantisManMike » Thu Mar 26, 2020 11:58 am

Latest version: Mike's graphical fixes 1.3


Download: Mike's bug fixes 1.0

This mod should be compatible with most others. Load it last.

  • Fixed the Rebel Defector event, so you can never tell if it's a trap.
  • Fixed a graphical bug that caused Hull Beam to "flicker".
  • Fixed a graphical bug with the Beam Drone 2 glow.
  • Fixed a graphical bug with the reactor bar on Zoltan C.
Last edited by MantisManMike on Sat Jun 13, 2020 11:20 am, edited 2 times in total.
MantisManMike
Posts: 69
Joined: Tue Dec 12, 2017 6:29 pm

Re: Small bug fix mod

Postby MantisManMike » Fri Apr 03, 2020 8:31 pm

Download: Mike's Grapical Fixes 1.1

  • Removed the Rebel Defector event fix, now available separately, and renamed the mod accordingly.
  • Tweaked the position/size of some player ship shields, so that they better enclose the ship (copied much of this from Balance Mod).
MantisManMike
Posts: 69
Joined: Tue Dec 12, 2017 6:29 pm

Re: Small bug fix mod

Postby MantisManMike » Wed Jun 10, 2020 10:22 am

Version 1.2

Tweaked a couple more shield positions.
MantisManMike
Posts: 69
Joined: Tue Dec 12, 2017 6:29 pm

Re: Small bug fix mod

Postby MantisManMike » Sat Jun 13, 2020 11:19 am

Version 1.3

More shield tweaks. Every ship except the Engi cruisers now has an improved shield placement.

Who is online

Users browsing this forum: No registered users and 29 guests