[AE][SHIP] The Nilam

Distribute and discuss mods that are functional. Moderator - Grognak
sleeperSVC
Posts: 2
Joined: Sun Jul 21, 2019 5:32 am

[AE][SHIP] The Nilam

Postby sleeperSVC » Sun Jul 21, 2019 6:12 am

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STATS
Replaced Ship: Zoltan B
Reactor: 7
Missiles: 12
Drone Parts: 5

A bit similar to Zoltan B, but instead of a glaive beam it has 3 mini beams.
sort of a "glass cannon-ish" ship cause no shields and all

tried to mimic Zoltan A's room placement, dunno how that worked out


my first mod :p

Download:https://drive.google.com/file/d/12oDv3MkSWdgLStfu8rEUjyyf-6sqWUfF/view?usp=sharing
Last edited by sleeperSVC on Sat Jul 27, 2019 8:10 am, edited 1 time in total.
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AgentTHeKat
Posts: 16
Joined: Thu Apr 12, 2018 3:08 am

Re: [AE][SHIP] The Nilam

Postby AgentTHeKat » Tue Jul 23, 2019 9:24 am

Looks really good for a first splice! Or at least, I'm assuming its your first ship since its your first mod.
I've got a few questions:
1. Is it gibbed? (does it have the explody bits when it explodes?)
2. where can I play it?

On another note, I'd be happy to fix up a few problem spot for the shading if you're interested
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Yours truly, AgentTHeKat.
Discord: AgentTheKat#1953
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If you're reading this you're a magnum dunce.
sleeperSVC
Posts: 2
Joined: Sun Jul 21, 2019 5:32 am

Re: [AE][SHIP] The Nilam

Postby sleeperSVC » Sat Jul 27, 2019 8:17 am

AgentTHeKat wrote:Looks really good for a first splice! Or at least, I'm assuming its your first ship since its your first mod.
I've got a few questions:
1. Is it gibbed? (does it have the explody bits when it explodes?)
2. where can I play it?

On another note, I'd be happy to fix up a few problem spot for the shading if you're interested
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Wow, I totally forgot to upload the file
big brain moment :oops:

No, it does not have gibs (though I can add them if people actually play this ship)
Didn't add them cuz i'm lazyyy :lol:

Sorry for getting back to you so late, I forgot I posted this lol

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