[Mini-MOD] 8 Scouts, FotF Component
Posted: Mon Oct 01, 2012 11:39 pm
THIS MOD IS NOW OBSOLETE: GO TO http://www.ftlgame.com/forum/viewtopic.php?f=11&t=3637 FOR THE MOD THAT OBSOLETES THIS ONE. Original post follows:
Here are 8 scout variations. Each scout has a unique sprite, even if some are quite similar. They replace the first 8 ships (i.e. Kestral, Red Tail, The Nesasio, DA-SR 12, etc.,)
These will be used in my "Foundation of the Federation" [FotF] mod, but only 4 will be player ships (the rest being enemy/NPC ships). As it stands, it will be the Intrepid, Watchman, Vigilant, and the Shinobi.
These ships feature some of the new weapons that will be used in FotF such as Autocannons and more Multi-Missile Launchers (dealing 1 damage each). However, these weapons aren't incorporated into the vanilla events so you won't be able to buy more during the game (this may change once I finish the multi-missile launcher sprites, as it stands only the mark 1 variation is finished).
This ZIP contains 3 .flt files. They must all be loaded for these ships to work (the file/folder structure is to make things easier to organize and test): https://sites.google.com/site/sebcraftl ... ects=0&d=1
These haven't undergone any vigorous game balance testing, so any comments re: balancing are welcome.
Edit: If you downloaded this immediately, please redownload it! The first file I posted omitted the necessary cloaking sprite (was on the to-do list, brainfart before uploading made me forget it).
Here are 8 scout variations. Each scout has a unique sprite, even if some are quite similar. They replace the first 8 ships (i.e. Kestral, Red Tail, The Nesasio, DA-SR 12, etc.,)
These will be used in my "Foundation of the Federation" [FotF] mod, but only 4 will be player ships (the rest being enemy/NPC ships). As it stands, it will be the Intrepid, Watchman, Vigilant, and the Shinobi.
These ships feature some of the new weapons that will be used in FotF such as Autocannons and more Multi-Missile Launchers (dealing 1 damage each). However, these weapons aren't incorporated into the vanilla events so you won't be able to buy more during the game (this may change once I finish the multi-missile launcher sprites, as it stands only the mark 1 variation is finished).
This ZIP contains 3 .flt files. They must all be loaded for these ships to work (the file/folder structure is to make things easier to organize and test): https://sites.google.com/site/sebcraftl ... ects=0&d=1
These haven't undergone any vigorous game balance testing, so any comments re: balancing are welcome.
Edit: If you downloaded this immediately, please redownload it! The first file I posted omitted the necessary cloaking sprite (was on the to-do list, brainfart before uploading made me forget it).