[MOD][GMM] Pirates! V2.0
Re: [MOD][GMM] Pirates! V2.0
i skimmed through it and saw you were adding ships, may i recommend that you add the ships as a separate mod, like i have some custom ships that id love to play this mod with.... but other than that, i LOVE this idea. i like the ability to pick from more options
Re: [MOD][GMM] Pirates! V2.0
I imagine GMM ought to handle that fine: just edit ModOrder to ensure your custom ships are later down the list than Pirates!, and you're sorted.
Re: [MOD][GMM] Pirates! V2.0
^Yep; but keep in mind that if any mods above Pirates alter weaponry or events, those features are disabled as well.
PIRATES! Mod - viewtopic.php?f=11&t=3273
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Re: [MOD][GMM] Pirates! V2.0
How do you uninstall the mod or turn it off?
Re: [MOD][GMM] Pirates! V2.0
Simply run GMM, deselect "Pirates!," and then press the patch button.
PIRATES! Mod - viewtopic.php?f=11&t=3273
Re: [MOD][GMM] Pirates! V2.0
So you´re still working on it, Rich?
I want to give this a try when I´m bored of the "maingame".
I want to give this a try when I´m bored of the "maingame".

Re: [MOD][GMM] Pirates! V2.0

Re: [MOD][GMM] Pirates! V2.0
Update coming with the winter holidays, stay tuned!
PIRATES! Mod - viewtopic.php?f=11&t=3273
- BrenTenkage
- Posts: 1156
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- Location: On my Chair LPing mods
Re: [MOD][GMM] Pirates! V2.0
sweet, can't wait to lets play it
I make a lot of lets plays of FTL, I also use mods I find on this site http://www.youtube.com/playlist?list=PL ... 06hca_PXuX
I am also a modder as well, here is my mod hub viewtopic.php?f=11&t=32269
I am also a modder as well, here is my mod hub viewtopic.php?f=11&t=32269
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